Battle chronicle

A new legend is written: our hero challenges Geist on floor 13.

our hero answers with fury: the queen leaps from E5 to H8 and captures the enemy rook.

In the end, our hero delivers checkmate and Geist flees the board.

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The battle, move by move

From H8, our hero's rook forces Geist to defend.

Geist answers by moving the king from E8 to D7, and our hero slides the bishop across the board, from F1 to E2. With dungeon cunning, Geist brings the king to C7.

our hero claims the enemy pawn by landing on A4.

Geist's king advances from C7 to B6. our hero advances the king from E1 to F1; then geist sets the bishop on B8, watching every square.

our hero captures the bishop on B8 and leaves Geist in check.

From the dark, Geist pushes the king to A6. our hero captures the enemy pawn: the bishop leaps from E2 to C4.

Geist answers by moving the rook from E6 to B6. our hero captures the knight on B5 and leaves Geist in check.

Geist's knight falls on B5 and tears the bishop from our hero.

With a steady hand, our hero brings the rook to H8; then geist's knight advances from B5 to A3. our hero claims the enemy knight by landing on A3.

Geist sets the rook on C6, watching every square. From D3, our hero's queen forces Geist to defend.

From the dark, Geist pushes the pawn to C4, while our hero's queen takes C3, leaving D3 behind. Geist answers by moving the rook from C6 to C8.

our hero captures the enemy rook: the queen leaps from C3 to E5.

A cruel blow: Geist's rook captures our hero's rook on H8.

our hero claims the enemy rook by landing on H8.

Geist's bishop advances from E3 to F4. Check: our hero tightens the net by bringing the queen to H6.

Geist sets the king on B7, watching every square. our hero gives check with the queen on H1.

From the dark, Geist pushes the king to A6. Mate. our hero's queen on C6 leaves Geist with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 59 s
Moves
31
How it ended
checkmate
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
21 / 8
First capture
move 2

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 43% of the games on this floor.

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