Battle chronicle

In the depths of Sewers, our hero faces Pit Spider.

our hero's bishop lands on B8 and defeats Pit Spider's rook!

The duel ends in a draw: our hero and Pit Spider withdraw.

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The battle, move by move

Without hurry or fear, our hero places the king on E2. Pit Spider's pawn reaches F3 and threatens our hero's king.

A clean strike: our hero's knight topples the pawn on F3.

Check from Pit Spider: the rook plants itself on E6.

our hero slides the king across the board, from E2 to D3. Pit Spider gives check with the bishop on E4.

With a steady hand, our hero brings the king to C3, while pit Spider's pawn advances from H7 to H6. our hero advances the knight from F3 to D4.

In that instant, Backstab: one of Pit Spider's pieces vanishes without a trace.

Pit Spider sets the pawn on D5, watching every square. A clean strike: our hero's knight topples the rook on E6.

Pit Spider advances to E6 and claims our knight.

From C3 to B3, our hero's king swallows Pit Spider's pawn.

Pit Spider's rook reaches B6 and threatens our hero's king.

our hero slides the king across the board, from B3 to A2. With dungeon cunning, Pit Spider brings the rook to B4, and with a steady hand, our hero brings the bishop to A3.

Pit Spider's rook advances from B4 to B8, while our hero advances the pawn from C2 to C3. Pit Spider sets the knight on C6, watching every square.

Without hurry or fear, our hero places the pawn on D4; then from the dark, Pit Spider pushes the knight to A5. our hero's bishop takes B4, leaving A3 behind, and right after that pit Spider answers by moving the pawn from E7 to E5.

From B4 to A5, our hero's bishop swallows Pit Spider's knight.

With dungeon cunning, Pit Spider brings the pawn to F6, while with a steady hand, our hero brings the bishop to C7. Pit Spider's pawn advances from H6 to H5.

From C7 to B8, our hero's bishop swallows Pit Spider's rook.

Pit Spider sets the king on D8, watching every square. A clean strike: our hero's pawn topples the pawn on E5.

From the dark, Pit Spider pushes the king to E7. By taking the pawn on F6, our hero drives Pit Spider into check.

Pit Spider moves the king from E7 to F6 and topples our hero's pawn.

our hero slides the bishop across the board, from B8 to G3. With dungeon cunning, Pit Spider brings the king to F7, and with a steady hand, our hero brings the pawn to C4.

Pit Spider moves the pawn from D5 to C4 and topples our hero's pawn.

our hero advances the king from A2 to B2, and right after that pit Spider sets the king on F6, watching every square. Without hurry or fear, our hero places the king on C3; then from the dark, Pit Spider pushes the king to G7.

A clean strike: our hero's king topples the pawn on C4.

Pit Spider answers by moving the king from G7 to G8, and our hero slides the king across the board, from C4 to D4. With dungeon cunning, Pit Spider brings the king to F7, while with a steady hand, our hero brings the king to E4.

Pit Spider's king advances from F7 to E7, and our hero advances the king from E4 to F4. Pit Spider sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on G5, and right after that from the dark, Pit Spider pushes the king to E7. From G5 to G6, our hero's king swallows Pit Spider's pawn.

Pit Spider answers by moving the pawn from H5 to H4, while our hero slides the king across the board, from G6 to H5. From the shadows, Backstab. Pit Spider loses a piece to our hero's blade.

With dungeon cunning, Pit Spider brings the king to F7. With a steady hand, our hero brings the king to H4, while pit Spider's king advances from F7 to F8.

A clean strike: our hero's king topples the pawn on H3.

Pit Spider sets the king on E7, watching every square; then without hurry or fear, our hero places the king on G4. From the dark, Pit Spider pushes the king to F8, and right after that our hero's king takes G5, leaving G4 behind.

Pit Spider answers by moving the king from F8 to E8. our hero slides the king across the board, from G5 to G6, while with dungeon cunning, Pit Spider brings the king to E7.

With a steady hand, our hero brings the king to G7, and pit Spider's king advances from E7 to D7. our hero advances the pawn from H2 to H4.

Pit Spider sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the pawn on H5. From the dark, Pit Spider pushes the king to D7; then our hero's pawn takes H6, leaving H5 behind.

Pit Spider answers by moving the king from D7 to E6. our hero slides the pawn across the board, from H6 to H7, and with dungeon cunning, Pit Spider brings the king to F5.

Promotion: on H8, our hero turns a pawn into a queen.

Pit Spider's king advances from F5 to E4. Check: our hero tightens the net by bringing the queen to H4.

Pit Spider sets the king on E3, watching every square. our hero gives check with the bishop on F4.

From the dark, Pit Spider pushes the king to D3, and right after that our hero's queen takes F2, leaving H4 behind. Pit Spider answers by moving the king from D3 to C3.

Check: our hero tightens the net by bringing the queen to E3.

With dungeon cunning, Pit Spider brings the king to B4. With a steady hand, our hero brings the king to F6, and pit Spider's king advances from B4 to C4.

our hero advances the king from F6 to E6. Pit Spider sets the king on B4, watching every square. Check: our hero tightens the net by bringing the queen to D4.

From the dark, Pit Spider pushes the king to B3; then our hero's bishop takes C1, leaving F4 behind. Pit Spider answers by moving the king from B3 to C2.

From D2, our hero's queen forces Pit Spider to defend.

With dungeon cunning, Pit Spider brings the king to B3. With a steady hand, our hero brings the king to D5, while pit Spider's king advances from B3 to A4.

our hero advances the king from D5 to C5. Pit Spider sets the king on B3, watching every square.

From B4, our hero's queen forces Pit Spider to defend.

From the dark, Pit Spider pushes the king to C2, and right after that our hero's bishop takes B2, leaving C1 behind. Pit Spider answers by moving the king from C2 to D3.

our hero gives check with the queen on C3.

With dungeon cunning, Pit Spider brings the king to E2. With a steady hand, our hero brings the king to D4, and pit Spider's king advances from E2 to D1.

our hero advances the king from D4 to D3.

Draw. The dungeon keeps the names of our hero and Pit Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 45 s
Moves
109
How it ended
stalemate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
20 / 5
First capture
move 1
Skills used
2

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (109 moves) lasted longer than 98% of the games on this floor.

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