Battle chronicle

our hero draws pieces against Walking Tomb. The dungeon watches in silence.

Walking Tomb advances its queen to F3 and claims our knight.

Walking Tomb's edge closes the game: mate against our hero.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on D3.

From the dark, Walking Tomb pushes the king to E7, and right after that our hero's king takes E2, leaving E1 behind. Walking Tomb answers by moving the knight from B7 to D6; then our hero slides the knight across the board, from G1 to F3.

With dungeon cunning, Walking Tomb brings the bishop to C5. With a steady hand, our hero brings the king to D1, and walking Tomb's queen advances from F6 to G7.

our hero advances the pawn from G2 to G4, while walking Tomb sets the queen on F6, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.

Walking Tomb captures the knight on F3 and puts our hero in check.

our hero's king takes E1, leaving D1 behind. Mate. Walking Tomb closes the net and our hero falls on F2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
26 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
1 / 1
Material captured (hero / opponent)
1 / 3
First capture
move 0
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 25% of the games on this floor.

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