Battle chronicle

In the depths of Icy peak, our hero faces Wyvern.

A cruel blow: Wyvern's king captures our hero's queen on G8.

The duel ends in a draw: our hero and Wyvern withdraw.

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The battle, move by move

our hero slides the knight across the board, from G1 to F3, and with dungeon cunning, Wyvern brings the queen to D5. With a steady hand, our hero brings the pawn to H4, while wyvern's knight advances from E7 to F5.

our hero advances the bishop from F1 to H3. Thanks to Stealth, our hero fools Wyvern on the board.

Wyvern sets the pawn on A3, watching every square. A clean strike: our hero's pawn topples the pawn on A3.

From the dark, Wyvern pushes the knight to E3. From F2 to E3, our hero's pawn swallows Wyvern's knight.

Wyvern moves the pawn from F4 to E3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on E3.

Wyvern captures the queen on D1 and puts our hero in check.

With a steady hand, our hero brings the king to F2. Wyvern moves the queen from D1 to H1 and topples our hero's rook.

our hero advances the knight from F3 to G1. In that instant, Backstab: one of Wyvern's pieces vanishes without a trace.

Wyvern sets the rook on D8, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Wyvern pushes the rook to D1, and right after that our hero's knight takes C3, leaving B1 behind.

Wyvern's rook reaches F5 and threatens our hero's king.

our hero slides the king across the board, from F2 to G2, while with dungeon cunning, Wyvern brings the rook to F1. With a steady hand, our hero brings the pawn to E4, and wyvern's rook advances from F1 to F3.

From E4 to F5, our hero's pawn swallows Wyvern's rook.

Wyvern moves the rook from F3 to C3 and topples our hero's knight.

A clean strike: our hero's pawn topples the pawn on G6.

From the dark, Wyvern pushes the pawn to F6; then our hero's pawn takes G7, leaving G6 behind. Wyvern gives check with the rook on G3.

A clean strike: our hero's king topples the rook on G3.

With dungeon cunning, Wyvern brings the king to F7. Promotion: on G8, our hero turns a pawn into a queen.

Wyvern moves the king from F7 to G8 and topples our hero's queen.

our hero advances the bishop from C1 to F4. Wyvern sets the king on G7, watching every square.

From F4 to C7, our hero's bishop swallows Wyvern's pawn.

From the dark, Wyvern pushes the king to G6.

Draw. The dungeon keeps the names of our hero and Wyvern.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 17 s
Moves
61
How it ended
stalemate
Captures (hero / opponent)
7 / 5
Material captured (hero / opponent)
17 / 27
First capture
move 3
Skills used
2

Floor 77 statistics

Against Wyvern, heroes have won 11% of 19 finished games (2 wins, 15 losses, 2 draws). Average length: 27 moves. Average game time: 3 min 38 s. Most common ending: checkmate.

This game (61 moves) lasted longer than 89% of the games on this floor.

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