Battle chronicle
A new legend is written: our hero challenges Wyvern on floor 77.
our hero answers with fury: the king leaps from C3 to B2 and captures the enemy queen.
Checkmate. Wyvern defeats our hero on this floor.
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The battle, move by move
our hero claims the enemy pawn by landing on H6.
Wyvern gives check with the queen on G3.
our hero advances the king from E1 to F1. A cruel blow: Wyvern's rook captures our hero's rook on H6.
Without hurry or fear, our hero places the king on E2. From the dark, Wyvern pushes the rook to G6, and our hero's king takes D2, leaving E2 behind.
Wyvern gives check with the queen on F2.
our hero slides the king across the board, from D2 to C3, and right after that with dungeon cunning, Wyvern brings the pawn to D6. With a steady hand, our hero brings the king to B4; then wyvern's pawn advances from F5 to F4.
our hero advances the king from B4 to C3. Wyvern gives check with the queen on B2.
our hero captures the enemy queen: the king leaps from C3 to B2.
From the dark, Wyvern pushes the knight to D8, while our hero's king takes C2, leaving B2 behind. Wyvern answers by moving the pawn from F4 to F3, and our hero slides the king across the board, from C2 to D2.
With dungeon cunning, Wyvern brings the pawn to A5. With a steady hand, our hero brings the king to E3, and right after that wyvern's bishop advances from D5 to A2.
our hero advances the king from E3 to F2; then wyvern sets the rook on G3, watching every square. our hero claims the enemy rook by landing on G3.
our hero activates Backstab and silently removes a threat from Wyvern.
From the dark, Wyvern pushes the king to D7. our hero's king takes G4, leaving G3 behind, while wyvern answers by moving the bishop from A2 to D5.
our hero slides the king across the board, from G4 to G5. With dungeon cunning, Wyvern brings the rook to F1; then with a steady hand, our hero brings the king to G4.
Wyvern's pawn advances from B5 to B4, and right after that our hero advances the king from G4 to G3. Wyvern sets the bishop on F3, watching every square.
Without hurry or fear, our hero places the king on F4, while from the dark, Wyvern pushes the knight to F7. our hero's king takes E3, leaving F4 behind, and wyvern answers by moving the king from D7 to E8.
our hero slides the king across the board, from E3 to D2. With dungeon cunning, Wyvern brings the knight to E5, and right after that with a steady hand, our hero brings the king to E3.
Wyvern's rook advances from F1 to A1; then our hero advances the king from E3 to F4. our hero activates Backstab and silently removes a threat from Wyvern.
Wyvern sets the pawn on B3, watching every square, and without hurry or fear, our hero places the king on F5. From the dark, Wyvern pushes the pawn to B2, while our hero's king takes E6, leaving F5 behind.
Wyvern answers by moving the rook from A1 to D1. our hero slides the king across the board, from E6 to F5.
On B1, Wyvern promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to F4, and right after that wyvern's pawn advances from D6 to D5. our hero claims the enemy knight by landing on E5.
In that instant, Backstab: one of Wyvern's pieces vanishes without a trace.
Check from Wyvern: the queen plants itself on B2.
Without hurry or fear, our hero places the king on E4. Wyvern gives check with the queen on E2.
our hero's king takes F5, leaving E4 behind. Wyvern's queen reaches F2 and threatens our hero's king.
our hero slides the king across the board, from F5 to E6. With dungeon cunning, Wyvern brings the rook to D2; then with a steady hand, our hero brings the king to E5.
Wyvern's pawn advances from C6 to C5. our hero advances the king from E5 to E4, and wyvern sets the queen on F6, watching every square.
Without hurry or fear, our hero places the king on E3. Check from Wyvern: the queen plants itself on G5.
our hero's king takes E4, leaving E3 behind. Wyvern gives check with the queen on G2.
our hero slides the king across the board, from E4 to E3. Wyvern's queen reaches E2 and threatens our hero's king.
With a steady hand, our hero brings the king to F4. Check from Wyvern: the queen plants itself on F2.
our hero advances the king from F4 to E5. Wyvern gives check with the queen on E3.
Without hurry or fear, our hero places the king on F5, and from the dark, Wyvern pushes the king to F7. our hero's king takes G4, leaving F5 behind.
Wyvern answers by moving the king from F7 to G6, and right after that our hero slides the king across the board, from G4 to H4. With dungeon cunning, Wyvern brings the pawn to A4; then with a steady hand, our hero brings the king to G4.
Wyvern's rook advances from D2 to D3. our hero advances the king from G4 to H4. Mate. Wyvern closes the net and our hero falls on G3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 11 s
- Moves
- 84
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 1
- Material captured (hero / opponent)
- 18 / 5
- First capture
- move 0
- Skills used
- 3
Floor 77 statistics
Against Wyvern, heroes have won 11% of 19 finished games (2 wins, 15 losses, 2 draws). Average length: 27 moves. Average game time: 3 min 38 s. Most common ending: checkmate.
This game (84 moves) lasted longer than 95% of the games on this floor.