Battle chronicle
The duel begins: Benjamín A. against Glade Witch on floor 28.
Benjamín A. answers with fury: the knight leaps from D2 to C4 and captures the enemy bishop.
Checkmate. Glade Witch defeats Benjamín A. on this floor.
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The battle, move by move
Without hurry or fear, Benjamín A. places the knight on F3. From the dark, Glade Witch pushes the pawn to B6, while benjamín A.'s knight takes D2, leaving F3 behind.
Glade Witch answers by moving the queen from A4 to C2. Benjamín A. captures the enemy bishop: the knight leaps from D2 to C4.
Mate. Glade Witch closes the net and Benjamín A. falls on E2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 31 s
- Moves
- 6
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 2
Floor 28 statistics
Against Glade Witch, heroes have won 26% of 77 finished games (20 wins, 54 losses, 3 draws). Average length: 22 moves. Average game time: 2 min 10 s. Most common ending: checkmate.
This game (6 moves) lasted longer than 32% of the games on this floor.