Battle chronicle

A new legend is written: our hero challenges Walking Tomb on floor 14.

After 20 moves, the dust has not settled.

Checkmate. Walking Tomb defeats our hero on this floor.

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The battle, move by move

Without hurry or fear, our hero places the king on F1. From the dark, Walking Tomb pushes the king to F7, and our hero's pawn takes F3, leaving F2 behind.

Walking Tomb answers by moving the queen from A3 to D6, while our hero slides the king across the board, from F1 to F2. With dungeon cunning, Walking Tomb brings the bishop to G6.

With a steady hand, our hero brings the pawn to F4; then walking Tomb's pawn advances from H6 to H5. our hero advances the king from F2 to F3, and right after that walking Tomb sets the queen on B4, watching every square.

Without hurry or fear, our hero places the king on G3. From the dark, Walking Tomb pushes the pawn to D2, while our hero's king takes H4, leaving G3 behind.

Walking Tomb answers by moving the knight from D5 to C3, and our hero slides the king across the board, from H4 to G3. With dungeon cunning, Walking Tomb brings the pawn to D3.

With a steady hand, our hero brings the king to F3. On D1, Walking Tomb promotes and gains a reinforcing queen.

our hero advances the king from F3 to E3. Checkmate: Walking Tomb finishes our hero on E2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
31 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 34% of the games on this floor.

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