Battle chronicle
our hero draws pieces against Geist. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival rook on E3.
our hero's clock hits zero. Geist celebrates the win.
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The battle, move by move
our hero slides the king across the board, from E1 to D1, while with dungeon cunning, Geist brings the pawn to F2. From D2 to E3, our hero's pawn swallows Geist's rook.
Geist's pawn advances from H3 to H2. our hero advances the king from D1 to E2. Geist advances to C1 and claims our bishop.
From A1 to C1, our hero's rook swallows Geist's bishop.
Geist moves the rook from A4 to A2 and topples our hero's pawn.
our hero's king takes F3, leaving E2 behind. Geist answers by moving the knight from E7 to C6. From F3 to G3, our hero's king swallows Geist's pawn.
With dungeon cunning, Geist brings the bishop to C7. A clean strike: our hero's king topples the pawn on H2.
Geist's knight advances from C6 to B4. our hero advances the king from H2 to G3. Geist moves the rook from A2 to C2 and topples our hero's pawn.
Without hurry or fear, our hero places the rook on A1. From the dark, Geist pushes the king to D7. our hero gives check with the rook on H7.
Geist answers by moving the king from D7 to D8.
our hero's clock hits zero. Geist celebrates the win.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 11 min 31 s
- Moves
- 20
- How it ended
- time out
- Captures (hero / opponent)
- 4 / 3
- Material captured (hero / opponent)
- 10 / 5
- First capture
- move 1
Floor 13 statistics
Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (20 moves) lasted longer than 34% of the games on this floor.