Battle chronicle

In the depths of Crypt, our hero faces Walking Tomb.

Walking Tomb advances its queen to E2 and claims our knight.

Walking Tomb's edge closes the game: mate against our hero.

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The battle, move by move

From H1 to H6, our hero's rook swallows Walking Tomb's pawn.

Walking Tomb sets the queen on C6, watching every square. A clean strike: our hero's pawn topples the pawn on D3.

Walking Tomb gives check with the queen on E6.

our hero's knight takes E2, leaving G1 behind. Walking Tomb answers by moving the queen from E6 to E5; then our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Walking Tomb brings the bishop to A6. With a steady hand, our hero brings the bishop to G2, and walking Tomb's queen advances from E5 to E7.

our hero advances the queen from D1 to A4. Walking Tomb's edge falls on E2 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
29 s
Moves
12
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 3
First capture
move 0

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (12 moves) lasted longer than 23% of the games on this floor.

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