Battle chronicle

The duel begins: our hero against Corrupted Archdruid on floor 30.

our hero's rook lands on H4 and defeats Corrupted Archdruid's pawn!

our hero falls to Corrupted Archdruid's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy pawn: the rook leaps from H1 to H4.

From the dark, Corrupted Archdruid pushes the pawn to C2, while our hero's king takes D2, leaving E1 behind. Check from Corrupted Archdruid: the pawn plants itself on E3.

our hero slides the king across the board, from D2 to C3. On C1, Corrupted Archdruid promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to D4. Corrupted Archdruid's edge falls on D2 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
25 s
Moves
8
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
1 / 0
First capture
move 0

Floor 30 statistics

Against Corrupted Archdruid, heroes have won 26% of 39 finished games (10 wins, 29 losses, 0 draws). Average length: 23 moves. Average game time: 1 min 21 s. Most common ending: checkmate.

This game (8 moves) lasted longer than 26% of the games on this floor.

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