Battle chronicle

The duel begins: our hero against Captain on floor 44.

A cruel blow: Captain's queen captures our hero's queen on C2.

our hero falls to Captain's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy rook: the pawn leaps from C2 to D3.

With dungeon cunning, Captain brings the rook to G4. With a steady hand, our hero brings the knight to F3, and right after that captain's pawn advances from C3 to C2.

our hero captures the enemy pawn: the queen leaps from D1 to C2.

A cruel blow: Captain's queen captures our hero's queen on C2.

Without hurry or fear, our hero places the knight on A3. From the dark, Captain pushes the queen to C7. our hero captures the enemy knight: the knight leaps from A3 to B5.

Captain answers by moving the queen from C7 to C2, while our hero slides the knight across the board, from B5 to D6. Thanks to Stealth, our hero fools Captain on the board.

With dungeon cunning, Captain brings the king to D8.

Captain's edge closes the game: mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
48 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
9 / 9
First capture
move 0
Skills used
1

Floor 44 statistics

Against Captain, heroes have won 37% of 19 finished games (7 wins, 12 losses, 0 draws). Average length: 27 moves. Average game time: 2 min 4 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 47% of the games on this floor.

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