Battle chronicle

A new legend is written: melissa V. challenges Rat on floor 1.

A cruel blow: Rat's knight captures melissa V.'s queen on C6.

The battle cuts short: melissa V. resigns against Rat.

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The battle, move by move

melissa V.'s pawn takes D3, leaving D2 behind. Rat answers by moving the king from E8 to F8, and melissa V. slides the pawn across the board, from C2 to C3.

With dungeon cunning, Rat brings the pawn to G3. melissa V. claims the enemy pawn by landing on G3.

Rat's king advances from F8 to E8. melissa V. captures the enemy pawn: the pawn leaps from B2 to A3.

Rat sets the pawn on C4, watching every square. melissa V. claims the enemy pawn by landing on C4.

From the dark, Rat pushes the king to F8, and melissa V.'s pawn takes E4, leaving E2 behind. Rat answers by moving the knight from D7 to B8, while melissa V. slides the pawn across the board, from E4 to E5.

With dungeon cunning, Rat brings the king to G7. With a steady hand, melissa V. brings the pawn to G4; then rat's king advances from G7 to H8.

melissa V. advances the pawn from H2 to H4, and right after that rat sets the king on G8, watching every square. Without hurry or fear, melissa V. places the pawn on H5.

A cruel blow: Rat's pawn captures melissa V.'s pawn on H5.

melissa V. claims the enemy pawn by landing on H5.

Rat answers by moving the pawn from A5 to A4, and melissa V. slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the knight to A6.

Check: melissa V. tightens the net by bringing the pawn to H7.

Rat's king advances from G8 to G7. melissa V. advances the pawn from G2 to G4; then rat sets the king on H8, watching every square.

Without hurry or fear, melissa V. places the pawn on G5. Rat's king falls on H7 and tears the pawn from melissa V.

Check: melissa V. tightens the net by bringing the pawn to G6.

A cruel blow: Rat's king captures melissa V.'s pawn on G6.

melissa V. slides the king across the board, from E1 to F2, and right after that with dungeon cunning, Rat brings the king to G5. With a steady hand, melissa V. brings the king to F3; then rat's king advances from G5 to H6.

melissa V. advances the king from F3 to E4, and right after that rat sets the king on G6, watching every square. Without hurry or fear, melissa V. places the king on F4.

From the dark, Rat pushes the king to F7, while melissa V.'s king takes F5, leaving F4 behind. Rat answers by moving the pawn from C6 to C5.

Check: melissa V. tightens the net by bringing the pawn to E6.

With dungeon cunning, Rat brings the king to F8. With a steady hand, melissa V. brings the king to G6, and right after that rat's knight advances from A6 to B8.

melissa V. advances the king from G6 to H7; then rat sets the knight on A6, watching every square. Without hurry or fear, melissa V. places the king on H8.

From the dark, Rat pushes the king to E8, and melissa V.'s king takes G8, leaving H8 behind. Rat answers by moving the knight from A6 to B4, while melissa V. slides the king across the board, from G8 to G7.

With dungeon cunning, Rat brings the knight to C2. With a steady hand, melissa V. brings the king to G6.

A cruel blow: Rat's knight captures melissa V.'s pawn on A3.

melissa V. advances the king from G6 to G5, and right after that rat sets the king on F8, watching every square. Without hurry or fear, melissa V. places the king on G4.

From the dark, Rat pushes the king to G7, while melissa V.'s king takes G5, leaving G4 behind. Rat answers by moving the knight from A3 to B5, and melissa V. slides the king across the board, from G5 to F5.

With dungeon cunning, Rat brings the pawn to A3. With a steady hand, melissa V. brings the king to F4, and right after that rat's knight advances from B5 to D6.

melissa V. advances the king from F4 to G5; then rat sets the king on H8, watching every square. Without hurry or fear, melissa V. places the king on G6.

Rat's knight falls on C4 and tears the pawn from melissa V.

melissa V.'s king takes F7, leaving G6 behind. Rat answers by moving the pawn from C7 to C6. melissa V. claims the enemy pawn by landing on E7.

With dungeon cunning, Rat brings the knight to B6. With a steady hand, melissa V. brings the king to F8; then rat's pawn advances from C5 to C4.

melissa V. advances the king from F8 to F7, and right after that rat sets the knight on D5, watching every square. Without hurry or fear, melissa V. places the king on F8.

From the dark, Rat pushes the knight to B4, while melissa V.'s king takes F7, leaving F8 behind. Rat's knight falls on A2 and tears the pawn from melissa V.

melissa V. slides the king across the board, from F7 to F8. A cruel blow: Rat's knight captures melissa V.'s pawn on C3.

With a steady hand, melissa V. brings the king to F7, and right after that rat's knight advances from C3 to D5. melissa V. advances the pawn from E6 to E7; then rat sets the knight on B4, watching every square.

Without hurry or fear, melissa V. places the king on E6. From the dark, Rat pushes the pawn to A2. melissa V.'s pawn crowns on E8 and becomes a queen.

Rat answers by moving the king from H8 to H7. melissa V. claims the enemy pawn by landing on C6.

Rat's knight falls on C6 and tears the queen from melissa V.

With a steady hand, melissa V. brings the king to F7; then rat's king advances from H7 to H6. melissa V. advances the king from F7 to F6, and right after that rat sets the king on H5, watching every square.

Without hurry or fear, melissa V. places the king on F5. From the dark, Rat pushes the pawn to C3, while melissa V.'s king takes F4, leaving F5 behind.

Rat answers by moving the knight from C6 to E7, and melissa V. slides the king across the board, from F4 to G3. Rat's knight reaches F5 and threatens melissa V.'s king.

With a steady hand, melissa V. brings the king to F3, and right after that rat's pawn advances from C3 to C2. melissa V. advances the king from F3 to G2; then rat sets the king on H6, watching every square.

Without hurry or fear, melissa V. places the king on H3. On A1, Rat promotes and gains a reinforcing queen.

The battle cuts short: melissa V. resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 58 s
Moves
110
How it ended
resignation
Captures (hero / opponent)
6 / 8
Material captured (hero / opponent)
6 / 16
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (110 moves) lasted longer than 86% of the games on this floor.

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