Battle chronicle

our hero draws pieces against Swarm. The dungeon watches in silence.

Swarm advances its queen to D2 and claims our knight.

Swarm's edge closes the game: mate against our hero.

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The battle, move by move

With a steady hand, our hero brings the knight to D2. Swarm captures the knight on D2 and puts our hero in check.

our hero advances the king from E1 to F1. Checkmate: Swarm finishes our hero on F2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 s
Moves
4
How it ended
checkmate
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 3
First capture
move 1

Floor 26 statistics

Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.

This game (4 moves) lasted longer than 46% of the games on this floor.

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