Battle chronicle
The duel begins: our hero against Geist on floor 13.
Geist moves its knight from A5 to C4 and topples our hero's bishop!
In the end, our hero delivers checkmate and Geist flees the board.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from F1 to C4.
Geist's king advances from E8 to F7. Check: our hero tightens the net by bringing the rook to H7.
Geist sets the king on G8, watching every square, and without hurry or fear, our hero places the queen on H5. A cruel blow: Geist's knight captures our hero's bishop on C4.
From G6, our hero's queen forces Geist to defend.
Geist answers by moving the king from G8 to F8. our hero delivers the final mate from F7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 22 s
- Moves
- 9
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 1 / 3
- First capture
- move 0
Floor 13 statistics
Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (9 moves) lasted longer than 23% of the games on this floor.