Battle chronicle

our hero draws pieces against Ghoul. The dungeon watches in silence.

Ghoul moves its queen from A5 to H5 and topples our hero's rook!

Checkmate. Ghoul defeats our hero on this floor.

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The battle, move by move

Without hurry or fear, our hero places the pawn on G4. From the dark, Ghoul pushes the pawn to D5. From G4 to H5, our hero's pawn swallows Ghoul's knight.

Ghoul answers by moving the pawn from D5 to D4; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Ghoul brings the pawn to A6.

With a steady hand, our hero brings the pawn to H7. Ghoul moves the rook from F7 to H7 and topples our hero's pawn.

our hero advances the pawn from H2 to H4, while ghoul sets the pawn on B4, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Ghoul pushes the queen to G5; then our hero's pawn takes F4, leaving F2 behind. Ghoul answers by moving the queen from G5 to A5, and right after that our hero slides the knight across the board, from G1 to F3.

Ghoul moves the rook from H7 to H5 and topples our hero's pawn.

A clean strike: our hero's rook topples the rook on H5.

Ghoul advances to H5 and claims our rook.

From F3 to D4, our hero's knight swallows Ghoul's pawn.

Checkmate: Ghoul finishes our hero on H4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
3 / 3
Material captured (hero / opponent)
9 / 7
First capture
move 1

Floor 16 statistics

Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 26% of the games on this floor.

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