Battle chronicle

The duel begins: our hero against Ghoul on floor 16.

With an adventurer's precision, our hero takes the rival pawn on G3.

Ghoul's edge closes the game: mate against our hero.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

Ghoul's pawn advances from B5 to B4. our hero advances the king from E1 to F1, and right after that ghoul sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on E2. Ghoul's queen reaches A6 and threatens our hero's king.

our hero's king takes F3, leaving E2 behind. Check from Ghoul: the queen plants itself on C6.

our hero slides the king across the board, from F3 to G4; then with dungeon cunning, Ghoul brings the king to E8. With a steady hand, our hero brings the king to F5, and right after that ghoul's queen advances from C6 to D7.

our hero advances the king from F5 to G6. In that instant, Backstab: one of Ghoul's pieces vanishes without a trace.

Check from Ghoul: the pawn plants itself on C2.

our hero claims the enemy pawn by landing on G7.

From the dark, Ghoul pushes the pawn to C6. our hero's bishop takes G5, leaving C1 behind. Ghoul's knight reaches H6 and threatens our hero's king.

our hero slides the king across the board, from G7 to H8. With dungeon cunning, Ghoul brings the king to F7; then with a steady hand, our hero brings the pawn to F4.

Ghoul gives check with the queen on E8.

our hero advances the king from H8 to H7. Ghoul's edge falls on G8 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 19 s
Moves
24
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 0
Skills used
1

Floor 16 statistics

Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (24 moves) lasted longer than 30% of the games on this floor.

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