Battle chronicle
our hero draws pieces against Wyvern. The dungeon watches in silence.
our hero answers with fury: the king leaps from E3 to F4 and captures the enemy rook.
Checkmate. Wyvern defeats our hero on this floor.
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The battle, move by move
With a steady hand, our hero brings the pawn to G4. Wyvern gives check with the queen on E5.
our hero advances the king from E1 to F2. Wyvern captures the pawn on G4 and puts our hero in check.
Without hurry or fear, our hero places the king on G2. From the dark, Wyvern pushes the king to D8, and right after that our hero's bishop takes E2, leaving F1 behind.
Wyvern answers by moving the bishop from B7 to C8. A clean strike: our hero's bishop topples the pawn on G4.
With dungeon cunning, Wyvern brings the pawn to H5. From G4 to H5, our hero's bishop swallows Wyvern's pawn.
Check from Wyvern: the queen plants itself on E4.
our hero advances the king from G2 to G3. Wyvern gives check with the queen on E5.
Without hurry or fear, our hero places the king on G4. Wyvern's rook reaches F4 and threatens our hero's king.
our hero's king takes G3, leaving G4 behind. Wyvern answers by moving the pawn from E7 to E6, and right after that our hero slides the knight across the board, from G1 to F3.
Wyvern gives check with the knight on F5.
With a steady hand, our hero brings the king to F2. Wyvern's queen reaches C5 and threatens our hero's king.
our hero advances the king from F2 to E2. Check from Wyvern: the knight plants itself on D4.
Without hurry or fear, our hero places the king on E3. Wyvern gives check with the knight on F5.
From E3 to F4, our hero's king swallows Wyvern's rook.
Wyvern's queen reaches C4 and threatens our hero's king.
our hero slides the knight across the board, from F3 to D4, while with dungeon cunning, Wyvern brings the bishop to A6. With a steady hand, our hero brings the king to E4.
Wyvern gives check with the queen on D5.
our hero advances the king from E4 to D3. Wyvern captures the knight on D4 and puts our hero in check.
Without hurry or fear, our hero places the king on E2. Check from Wyvern: the pawn plants itself on B4.
our hero's king takes F3, leaving E2 behind. Wyvern gives check with the queen on E3.
our hero slides the king across the board, from F3 to G2. Wyvern's edge falls on G3 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 14 s
- Moves
- 40
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 2
- Material captured (hero / opponent)
- 7 / 4
- First capture
- move 2
Floor 77 statistics
Against Wyvern, heroes have won 11% of 19 finished games (2 wins, 15 losses, 2 draws). Average length: 27 moves. Average game time: 3 min 38 s. Most common ending: checkmate.
This game (40 moves) lasted longer than 68% of the games on this floor.