Battle chronicle

A new legend is written: our hero challenges Geist on floor 13.

Geist moves its rook from C1 to G1 and topples our hero's rook!

Checkmate. Geist defeats our hero on this floor.

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The battle, move by move

our hero claims the enemy bishop by landing on A3.

Geist answers by moving the knight from H6 to F5. our hero captures the enemy knight: the rook leaps from A3 to A4.

With dungeon cunning, Geist brings the pawn to E5. With a steady hand, our hero brings the rook to G1, and right after that geist's bishop advances from G4 to E2.

our hero captures the enemy pawn: the rook leaps from A4 to A7.

Geist sets the bishop on H5, watching every square, while without hurry or fear, our hero places the rook on B7. From the shadows, Backstab. Geist loses a piece to our hero's blade.

Geist's rook reaches C1 and threatens our hero's king.

our hero's king takes F2, leaving E1 behind. Check from Geist: the knight plants itself on H4.

our hero slides the king across the board, from F2 to G3. After toppling the rook on G1, Geist threatens our hero's king.

our hero captures the enemy knight: the king leaps from G3 to H4.

From the shadows, Backstab. Geist loses a piece to our hero's blade.

Geist's king advances from E8 to D8. our hero claims the enemy pawn by landing on B3.

Geist sets the king on E7, watching every square, while without hurry or fear, our hero places the knight on D2. From the dark, Geist pushes the rook to F5, and our hero's knight takes E4, leaving D2 behind.

Geist answers by moving the rook from F5 to F1. our hero slides the rook across the board, from B3 to B6, and right after that with dungeon cunning, Geist brings the pawn to H6.

our hero claims the enemy pawn by landing on D6.

Geist's rook advances from G1 to G7. our hero captures the enemy pawn: the rook leaps from D6 to H6.

Geist's edge falls on H1 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 55 s
Moves
28
How it ended
checkmate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
13 / 5
First capture
move 0
Skills used
2

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (28 moves) lasted longer than 40% of the games on this floor.

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