Battle chronicle

The duel begins: our hero against Pit Spider on floor 9.

Pit Spider advances its queen to F5 and claims our queen.

Pit Spider's edge closes the game: mate against our hero.

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The battle, move by move

our hero captures the enemy pawn: the rook leaps from A1 to A4.

With dungeon cunning, Pit Spider brings the rook to G3. With a steady hand, our hero brings the rook to A7, and right after that pit Spider's rook advances from G3 to H3.

our hero captures the enemy rook: the pawn leaps from G2 to H3.

Pit Spider's bishop reaches G3 and threatens our hero's king.

Without hurry or fear, our hero places the king on F1. From the dark, Pit Spider pushes the knight to F4, and our hero's king takes G1, leaving F1 behind.

Pit Spider answers by moving the pawn from D7 to D5. our hero claims the enemy pawn by landing on B7.

Pit Spider's knight reaches E2 and threatens our hero's king.

With a steady hand, our hero brings the king to G2. In that instant, Backstab: one of Pit Spider's pieces vanishes without a trace.

Pit Spider's knight advances from E2 to D4. From B8, our hero's rook forces Pit Spider to defend.

Pit Spider sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on D3, while from the dark, Pit Spider pushes the king to C7.

our hero's rook takes G8, leaving B8 behind, and pit Spider answers by moving the pawn from G5 to G4. our hero captures the enemy pawn: the rook leaps from G8 to G6.

With dungeon cunning, Pit Spider brings the pawn to C4. our hero claims the enemy pawn by landing on G4.

Pit Spider's pawn advances from C4 to C3. our hero captures the enemy pawn: the pawn leaps from G4 to H5.

Pit Spider sets the pawn on B3, watching every square. Without hurry or fear, our hero places the pawn on H6, and from the dark, Pit Spider pushes the knight to B5.

our hero's pawn takes H7, leaving H6 behind, while pit Spider answers by moving the pawn from C3 to C2. our hero's pawn crowns on H8 and becomes a queen.

With dungeon cunning, Pit Spider brings the king to B7. From H7, our hero's queen forces Pit Spider to defend.

Pit Spider's knight advances from B5 to C7, and right after that our hero advances the rook from G6 to G7. On C1, Pit Spider promotes and gains a reinforcing queen.

our hero captures the knight on C7 and leaves Pit Spider in check.

A cruel blow: Pit Spider's queen captures our hero's rook on C7.

our hero's queen takes F5, leaving H7 behind. Pit Spider gives check with the queen on C2.

our hero slides the king across the board, from G2 to F3. With dungeon cunning, Pit Spider brings the king to C6, and right after that with a steady hand, our hero brings the pawn to D4.

After toppling the queen on F5, Pit Spider threatens our hero's king.

our hero advances the king from F3 to E3, while pit Spider sets the king on B5, watching every square. Without hurry or fear, our hero places the king on E2, and from the dark, Pit Spider pushes the pawn to B2.

our hero's king takes D2, leaving E2 behind, while pit Spider answers by moving the king from B5 to A4. our hero slides the king across the board, from D2 to D1.

Pit Spider gives check with the queen on G4.

With a steady hand, our hero brings the king to E1. Pit Spider's queen reaches H4 and threatens our hero's king.

our hero advances the king from E1 to F1. Check from Pit Spider: the queen plants itself on F6.

Without hurry or fear, our hero places the king on E2, while from the dark, Pit Spider pushes the queen to D6. our hero's king takes E1, leaving E2 behind.

Pit Spider's queen reaches G3 and threatens our hero's king.

our hero slides the king across the board, from E1 to D2. Check from Pit Spider: the queen plants itself on F4.

With a steady hand, our hero brings the king to E2. Pit Spider gives check with the queen on G4.

our hero advances the king from E2 to E3. On B1, Pit Spider promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on D2. Check from Pit Spider: the queen plants itself on D1.

our hero's king takes C3, leaving D2 behind. Checkmate: Pit Spider finishes our hero on D4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 54 s
Moves
70
How it ended
checkmate
Captures (hero / opponent)
7 / 3
Material captured (hero / opponent)
13 / 15
First capture
move 0
Skills used
1

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (70 moves) lasted longer than 82% of the games on this floor.

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