Battle chronicle
A new legend is written: Camilo P. challenges Glade Witch on floor 28.
With an adventurer's precision, Camilo P. takes the rival queen on C4.
Out of time, Camilo P. loses to Glade Witch.
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The battle, move by move
With a steady hand, Camilo P. brings the knight to A3. Glade Witch's pawn falls on A3 and tears the knight from Camilo P.
Camilo P. advances the rook from A1 to C1; then glade Witch sets the king on D8, watching every square. Without hurry or fear, Camilo P. places the queen on H5.
From the dark, Glade Witch pushes the king to C7, and camilo P.'s rook takes H4, leaving H1 behind. A cruel blow: Glade Witch's knight captures Camilo P.'s pawn on A2.
Camilo P. claims the enemy queen by landing on C4.
With dungeon cunning, Glade Witch brings the knight to G5.
Out of time, Camilo P. loses to Glade Witch.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 25 min 4 s
- Moves
- 10
- How it ended
- time out
- Captures (hero / opponent)
- 1 / 2
- Material captured (hero / opponent)
- 9 / 4
- First capture
- move 1
Floor 28 statistics
Against Glade Witch, heroes have won 26% of 77 finished games (20 wins, 54 losses, 3 draws). Average length: 22 moves. Average game time: 2 min 10 s. Most common ending: checkmate.
This game (10 moves) lasted longer than 52% of the games on this floor.