Battle chronicle
our hero draws pieces against Young Treant. The dungeon watches in silence.
our hero answers with fury: the rook leaps from H7 to F7 and captures the enemy queen.
Checkmate. Young Treant defeats our hero on this floor.
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The battle, move by move
our hero slides the king across the board, from E1 to E2. Young Treant gives check with the queen on B2.
With a steady hand, our hero brings the king to F3. Young Treant's queen reaches F2 and threatens our hero's king.
our hero advances the king from F3 to G4, while young Treant sets the pawn on G6, watching every square. From H1 to H7, our hero's rook swallows Young Treant's pawn.
Young Treant gives check with the queen on D4.
A clean strike: our hero's king topples the pawn on G5.
Young Treant's queen reaches F4 and threatens our hero's king.
From G5 to G6, our hero's king swallows Young Treant's pawn.
Check from Young Treant: the queen plants itself on F7.
A clean strike: our hero's rook topples the queen on F7.
Young Treant's pawn advances from G3 to G2. our hero advances the king from G6 to F6. Young Treant's pawn crowns on G1 and a hostile queen is born.
Without hurry or fear, our hero places the king on E6. Check from Young Treant: the rook plants itself on D6.
From E6 to E5, our hero's king swallows Young Treant's pawn.
Young Treant gives check with the queen on G5.
our hero slides the king across the board, from E5 to E4. Young Treant advances to F7 and claims our rook.
With a steady hand, our hero brings the king to F3, and young Treant's rook advances from D6 to D5. our hero advances the king from F3 to E4.
Checkmate: Young Treant finishes our hero on F5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 35 s
- Moves
- 26
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 13 / 5
- First capture
- move 3
Floor 22 statistics
Against Young Treant, heroes have won 40% of 173 finished games (70 wins, 103 losses, 0 draws). Average length: 21 moves. Average game time: 1 min 13 s. Most common ending: checkmate.
This game (26 moves) lasted longer than 65% of the games on this floor.