Battle chronicle

In the depths of Crypt, our hero faces Death Knight.

our hero's king lands on F1 and defeats Death Knight's rook!

our hero falls to Death Knight's mate. The dungeon does not forgive.

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The battle, move by move

our hero slides the pawn across the board, from G2 to G3, and with dungeon cunning, Death Knight brings the rook to D4. With a steady hand, our hero brings the pawn to H3.

Check from Death Knight: the rook plants itself on F1.

From E1 to F1, our hero's king swallows Death Knight's rook.

Death Knight sets the rook on D3, watching every square; then without hurry or fear, our hero places the king on E2. From the dark, Death Knight pushes the pawn to D4, and right after that our hero's king takes F3, leaving E2 behind.

Death Knight answers by moving the pawn from C3 to C2; then our hero slides the king across the board, from F3 to E2. our hero activates Backstab and silently removes a threat from Death Knight.

With dungeon cunning, Death Knight brings the queen to C7, and with a steady hand, our hero brings the king to E1. Death Knight's pawn crowns on C1 and a hostile queen is born.

our hero advances the king from E1 to E2, and right after that death Knight sets the pawn on A5, watching every square. Without hurry or fear, our hero places the king on F2.

Death Knight gives check with the queen on F4.

our hero's king takes E2, leaving F2 behind. Death Knight's edge falls on E3 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
28 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
5 / 0
First capture
move 2
Skills used
1

Floor 18 statistics

Against Death Knight, heroes have won 21% of 137 finished games (29 wins, 100 losses, 8 draws). Average length: 17 moves. Average game time: 1 min 2 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 69% of the games on this floor.

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