Battle chronicle

The duel begins: our hero against Alpha Bat on floor 8.

A clash of 12 moves under the dungeon's gaze.

The battle cuts short: our hero resigns against Alpha Bat.

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The battle, move by move

With a steady hand, our hero brings the pawn to A4; then alpha Bat's pawn advances from H3 to H2. our hero advances the knight from G1 to H3, and right after that alpha Bat sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the pawn on A5. On H1, Alpha Bat promotes and gains a reinforcing queen.

our hero's king takes F2, leaving E1 behind. Alpha Bat's queen reaches H2 and threatens our hero's king.

our hero slides the king across the board, from F2 to F1; then with dungeon cunning, Alpha Bat brings the bishop to E6. With a steady hand, our hero brings the knight to F2, and right after that alpha Bat's pawn advances from D3 to D2.

The battle cuts short: our hero resigns against Alpha Bat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
29 s
Moves
12
How it ended
resignation
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (12 moves) lasted longer than 17% of the games on this floor.

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