Battle chronicle

The duel begins: our hero against Gelatin on floor 7.

Gelatin advances its rook to A1 and claims our rook.

Draw. The dungeon keeps the names of our hero and Gelatin.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to G5.

After toppling the rook on A1, Gelatin threatens our hero's king.

Without hurry or fear, our hero places the king on F2. From the dark, Gelatin pushes the king to D8, and our hero's knight takes H3, leaving G1 behind.

Gelatin's rook reaches A2 and threatens our hero's king.

our hero slides the king across the board, from F2 to E3, and right after that with dungeon cunning, Gelatin brings the king to E8. our hero captures the enemy pawn: the king leaps from E3 to E4.

Gelatin's rook advances from A2 to A6. our hero advances the knight from H3 to F4, and right after that gelatin sets the rook on A8, watching every square.

our hero captures the enemy bishop: the knight leaps from F4 to E6.

In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.

From the dark, Gelatin pushes the rook to A7. our hero captures the pawn on G7 and leaves Gelatin in check.

Gelatin's rook falls on G7 and tears the knight from our hero.

our hero slides the bishop across the board, from G5 to F6. With dungeon cunning, Gelatin brings the knight to F4. our hero claims the enemy knight by landing on F4.

Gelatin's rook advances from G7 to G1; then our hero advances the bishop from F6 to D4. Gelatin sets the rook on G6, watching every square.

our hero claims the enemy pawn by landing on B6.

From the dark, Gelatin pushes the rook to D6. our hero's bishop takes C5, leaving B6 behind. Check from Gelatin: the rook plants itself on F6.

our hero slides the king across the board, from F4 to E3. With dungeon cunning, Gelatin brings the pawn to F2; then with a steady hand, our hero brings the king to E2.

Gelatin's rook reaches E6 and threatens our hero's king.

our hero claims the enemy pawn by landing on F2.

Gelatin sets the rook on E5, watching every square. Without hurry or fear, our hero places the bishop on D4, while from the dark, Gelatin pushes the rook to E1.

our hero claims the enemy rook by landing on E1.

Gelatin answers by moving the king from E8 to F7; then our hero slides the king across the board, from E1 to D2. With dungeon cunning, Gelatin brings the king to E7, and right after that with a steady hand, our hero brings the king to C3.

Gelatin's king advances from E7 to D8. our hero captures the enemy pawn: the king leaps from C3 to B3.

Gelatin sets the king on C8, watching every square. Without hurry or fear, our hero places the king on C4, and from the dark, Gelatin pushes the king to D8.

our hero's king takes C5, leaving C4 behind. our hero activates Backstab and silently removes a threat from Gelatin.

Neither our hero nor Gelatin claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
38 s
Moves
45
How it ended
draw
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
17 / 8
First capture
move 0
Skills used
2

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 37% of the games on this floor.

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