Battle chronicle
our hero draws pieces against Walking Tomb. The dungeon watches in silence.
Walking Tomb moves its bishop from D5 to H1 and topples our hero's rook!
Neither our hero nor Walking Tomb claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on A3.
From the dark, Walking Tomb pushes the knight to C5, and right after that our hero's knight takes H3, leaving G1 behind. Stealth. our hero's trap leaves Walking Tomb confused.
Walking Tomb moves the bishop from D5 to H1 and topples our hero's rook.
our hero slides the king across the board, from E1 to F1. With dungeon cunning, Walking Tomb brings the pawn to F4, and with a steady hand, our hero brings the king to G1.
Walking Tomb moves the pawn from D3 to E2 and topples our hero's pawn.
A clean strike: our hero's king topples the bishop on H1.
Walking Tomb's queen reaches E4 and threatens our hero's king.
Without hurry or fear, our hero places the king on G1. Walking Tomb's pawn crowns on E1 and a hostile knight is born.
our hero's king takes F1, leaving G1 behind. Walking Tomb gives check with the queen on H1.
our hero slides the king across the board, from F1 to E2. With dungeon cunning, Walking Tomb brings the pawn to H5.
The duel ends in a draw: our hero and Walking Tomb withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 s
- Moves
- 27
- How it ended
- draw
- Captures (hero / opponent)
- 2 / 2
- Material captured (hero / opponent)
- 6 / 6
- First capture
- move 0
- Skills used
- 1
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (27 moves) lasted longer than 42% of the games on this floor.