Battle chronicle
A new legend is written: our hero challenges Rat King on floor 10.
our hero's king lands on C5 and defeats Rat King's rook!
Checkmate! our hero topples Rat King and claims victory.
Loading…
The battle, move by move
our hero claims the enemy knight by landing on A4.
Rat King's pawn falls on H2 and tears the pawn from our hero.
our hero gives check with the rook on A8.
Rat King sets the bishop on D8, watching every square, while without hurry or fear, our hero places the rook on B8. On H1, Rat King promotes and gains a reinforcing knight.
our hero's bishop takes F4, leaving C1 behind. Rat King answers by moving the knight from B5 to A3, while our hero slides the king across the board, from E1 to E2.
With dungeon cunning, Rat King brings the rook to A7. With a steady hand, our hero brings the king to D3; then rat King's bishop advances from B4 to C5.
our hero claims the enemy pawn by landing on C3.
Rat King sets the pawn on G5, watching every square, and without hurry or fear, our hero places the bishop on C1. From the dark, Rat King pushes the rook to E7, while our hero's king takes B3, leaving C3 behind.
Rat King answers by moving the knight from A3 to C4. our hero captures the enemy knight: the king leaps from B3 to C4.
With dungeon cunning, Rat King brings the pawn to F4. With a steady hand, our hero brings the king to D5. In that instant, Backstab: one of Rat King's pieces vanishes without a trace.
Rat King's bishop advances from C5 to D6. our hero captures the enemy bishop: the king leaps from D5 to D6.
Rat King sets the rook on A7, watching every square. Without hurry or fear, our hero places the bishop on A3, and from the dark, Rat King pushes the knight to G3.
our hero's bishop takes B4, leaving A3 behind, while rat King answers by moving the pawn from F4 to F3. our hero slides the king across the board, from D6 to C6.
Rat King gives check with the rook on C7.
our hero captures the enemy pawn: the king leaps from C6 to B6.
Rat King's rook reaches C5 and threatens our hero's king.
our hero claims the enemy rook by landing on C5.
Rat King sets the pawn on G4, watching every square. Without hurry or fear, our hero places the bishop on E1, while from the dark, Rat King pushes the pawn to F5.
our hero claims the enemy knight by landing on G3.
Rat King answers by moving the king from E8 to E7. our hero gives check with the rook on B7.
With dungeon cunning, Rat King brings the king to F6, and right after that with a steady hand, our hero brings the rook to B8. Rat King gives check with the bishop on E7.
our hero advances the king from C5 to D5, while rat King sets the king on G5, watching every square. Without hurry or fear, our hero places the king on E5, and from the dark, Rat King pushes the king to G6.
our hero's king takes F4, leaving E5 behind. Rat King gives check with the bishop on G5.
our hero slides the king across the board, from F4 to E5. With dungeon cunning, Rat King brings the king to H7.
our hero captures the enemy pawn: the king leaps from E5 to F5.
In that instant, Backstab: one of Rat King's pieces vanishes without a trace.
Rat King's pawn advances from F7 to F6. our hero claims the enemy pawn by landing on F6.
Rat King sets the king on H6, watching every square. our hero delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 30 s
- Moves
- 55
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 21 / 1
- First capture
- move 0
- Skills used
- 2
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 64% of the games on this floor.