Battle chronicle

The duel begins: our hero against Black Squire on floor 43.

our hero answers with fury: the queen leaps from D1 to D2 and captures the enemy pawn.

In the end, our hero delivers checkmate and Black Squire flees the board.

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The battle, move by move

our hero captures the enemy pawn: the rook leaps from A1 to A7.

After toppling the pawn on D2, Black Squire threatens our hero's king.

our hero claims the enemy pawn by landing on D2.

Black Squire answers by moving the rook from C7 to C8, and our hero slides the queen across the board, from D2 to C2. With dungeon cunning, Black Squire brings the knight to F7.

With a steady hand, our hero brings the queen to G6. Thanks to Stealth, our hero fools Black Squire on the board.

Black Squire's bishop advances from E6 to F5.

Checkmate! our hero topples Black Squire and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 28 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 1
First capture
move 0
Skills used
1

Floor 43 statistics

Against Black Squire, heroes have won 69% of 16 finished games (11 wins, 5 losses, 0 draws). Average length: 40 moves. Average game time: 5 min 2 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 69% of the games on this floor.

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