Battle chronicle
The duel begins: our hero against Walking Tomb on floor 14.
A cruel blow: Walking Tomb's queen captures our hero's rook on G1.
our hero falls to Walking Tomb's mate. The dungeon does not forgive.
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The battle, move by move
our hero captures the enemy pawn: the rook leaps from H1 to H6.
Walking Tomb's knight reaches F3 and threatens our hero's king.
our hero slides the king across the board, from E1 to F1, and right after that with dungeon cunning, Walking Tomb brings the queen to D6. our hero captures the enemy pawn: the rook leaps from A1 to A3.
Walking Tomb's queen advances from D6 to G3. our hero advances the rook from H6 to H1, and right after that walking Tomb sets the pawn on D4, watching every square.
Without hurry or fear, our hero places the rook on G1. Mate. Walking Tomb closes the net and our hero falls on G1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 36 s
- Moves
- 10
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 2 / 5
- First capture
- move 0
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (10 moves) lasted longer than 16% of the games on this floor.