Battle chronicle
our hero draws pieces against Pit Spider. The dungeon watches in silence.
our hero answers with fury: the knight leaps from C3 to D1 and captures the enemy rook.
Neither our hero nor Pit Spider claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's rook topples the pawn on A4.
Pit Spider sets the rook on D4, watching every square, and right after that without hurry or fear, our hero places the knight on E2. From the dark, Pit Spider pushes the rook to D8; then our hero's pawn takes H3, leaving H2 behind.
Pit Spider answers by moving the bishop from E6 to C8. From H3 to G4, our hero's pawn swallows Pit Spider's knight.
Pit Spider moves the pawn from H5 to G4 and topples our hero's pawn.
With a steady hand, our hero brings the knight to G3. From the shadows, Backstab. Pit Spider loses a piece to our hero's blade.
Pit Spider's rook advances from C7 to F7, and our hero advances the knight from G3 to E4. Pit Spider sets the rook on G7, watching every square.
A clean strike: our hero's knight topples the pawn on C5.
Pit Spider gives check with the rook on E7.
our hero's king takes F2, leaving E1 behind. Pit Spider's rook reaches F7 and threatens our hero's king.
our hero slides the king across the board, from F2 to G3. With dungeon cunning, Pit Spider brings the rook to D1, and with a steady hand, our hero brings the rook to A8.
Pit Spider's rook advances from F7 to E7. By taking the bishop on C8, our hero drives Pit Spider into check.
Pit Spider sets the rook on D8, watching every square. By taking the rook on D8, our hero drives Pit Spider into check.
Pit Spider moves the king from E8 to D8 and topples our hero's rook.
our hero's king takes G4, leaving G3 behind, and right after that pit Spider answers by moving the rook from E7 to G7. From G4 to G5, our hero's king swallows Pit Spider's pawn.
With dungeon cunning, Pit Spider brings the king to C8, while with a steady hand, our hero brings the knight to E6. Pit Spider's rook advances from G7 to D7.
From G5 to G6, our hero's king swallows Pit Spider's pawn.
Pit Spider sets the rook on D5, watching every square. Without hurry or fear, our hero places the knight on F4, and right after that from the dark, Pit Spider pushes the rook to D1.
our hero's knight takes E6, leaving F4 behind; then pit Spider answers by moving the pawn from B7 to B6. our hero slides the knight across the board, from E6 to F4.
With dungeon cunning, Pit Spider brings the king to C7, and with a steady hand, our hero brings the knight to E2. Pit Spider's king advances from C7 to C6, while our hero advances the king from G6 to F5.
Pit Spider sets the king on B5, watching every square. Without hurry or fear, our hero places the king on E4; then from the dark, Pit Spider pushes the king to A4.
our hero's king takes E3, leaving E4 behind, and right after that pit Spider answers by moving the pawn from B4 to B3. our hero gives check with the knight on C3.
With dungeon cunning, Pit Spider brings the king to B4. A clean strike: our hero's knight topples the rook on D1.
Pit Spider's pawn advances from B6 to B5, and our hero advances the knight from D1 to B2. From the shadows, Backstab. Pit Spider loses a piece to our hero's blade.
Pit Spider sets the king on C5, watching every square. our hero gives check with the knight on D3.
From the dark, Pit Spider pushes the king to C6; then our hero's king takes D4, leaving E3 behind. Pit Spider answers by moving the king from C6 to C7.
our hero slides the knight across the board, from D3 to B4. From the shadows, Backstab. Pit Spider loses a piece to our hero's blade.
The duel ends in a draw: our hero and Pit Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 30 s
- Moves
- 57
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 20 / 6
- First capture
- move 0
- Skills used
- 3
Floor 9 statistics
Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (57 moves) lasted longer than 63% of the games on this floor.