Battle chronicle

A new legend is written: our hero challenges Pit Spider on floor 9.

our hero's knight lands on G7 and defeats Pit Spider's rook!

The duel ends in a draw: our hero and Pit Spider withdraw.

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The battle, move by move

our hero slides the king across the board, from E1 to E2, and right after that with dungeon cunning, Pit Spider brings the rook to E7. With a steady hand, our hero brings the king to F3.

Check from Pit Spider: the rook plants itself on F7.

our hero advances the king from F3 to G3, and right after that pit Spider sets the knight on H6, watching every square. Without hurry or fear, our hero places the knight on E2.

Pit Spider's knight reaches F5 and threatens our hero's king.

our hero's king takes F3, leaving G3 behind. Pit Spider answers by moving the rook from F7 to H7, and our hero slides the king across the board, from F3 to E4.

Pit Spider gives check with the knight on D6.

With a steady hand, our hero brings the king to E5, and right after that pit Spider's rook advances from C7 to G7. our hero captures the enemy bishop: the king leaps from E5 to E6.

Pit Spider sets the knight on F7, watching every square, while without hurry or fear, our hero places the king on F6. From the dark, Pit Spider pushes the knight to H8.

our hero captures the enemy pawn: the king leaps from F6 to G5.

Pit Spider answers by moving the pawn from B4 to B3, while our hero slides the knight across the board, from E2 to C3. Check from Pit Spider: the knight plants itself on F7.

With a steady hand, our hero brings the king to F6; then pit Spider's king advances from E8 to D7. our hero claims the enemy pawn by landing on A4.

Pit Spider sets the pawn on B2, watching every square. our hero captures the enemy pawn: the knight leaps from A4 to B2.

From the dark, Pit Spider pushes the pawn to G5, while our hero's knight takes A4, leaving B2 behind. Pit Spider answers by moving the pawn from H5 to H4.

our hero captures the pawn on C5 and leaves Pit Spider in check.

With dungeon cunning, Pit Spider brings the king to C6. With a steady hand, our hero brings the knight to E6, and right after that pit Spider's rook advances from H7 to H8.

our hero captures the enemy rook: the knight leaps from E6 to G7.

Pit Spider sets the knight on D6, watching every square, while without hurry or fear, our hero places the knight on F5. Pit Spider's knight reaches E4 and threatens our hero's king.

our hero's king takes E5, leaving F6 behind. In that instant, Backstab: one of Pit Spider's pieces vanishes without a trace.

Pit Spider answers by moving the pawn from H4 to H3. From E7, our hero's knight forces Pit Spider to defend.

With dungeon cunning, Pit Spider brings the king to B5; then with a steady hand, our hero brings the king to F6. Pit Spider's rook reaches H6 and threatens our hero's king.

our hero claims the enemy pawn by landing on G5.

Pit Spider sets the rook on H8, watching every square. Without hurry or fear, our hero places the king on G6, while from the dark, Pit Spider pushes the rook to D8.

our hero's knight takes F5, leaving E7 behind, and pit Spider answers by moving the rook from D8 to D7. our hero slides the knight across the board, from F5 to G3.

With dungeon cunning, Pit Spider brings the king to C6, and right after that with a steady hand, our hero brings the king to G5. Pit Spider's pawn advances from H3 to H2; then our hero advances the king from G5 to F5.

Pit Spider sets the pawn on B5, watching every square. Without hurry or fear, our hero places the king on E6, and from the dark, Pit Spider pushes the rook to D8.

our hero's king takes E5, leaving E6 behind, while pit Spider answers by moving the rook from D8 to D3. our hero slides the king across the board, from E5 to E4.

With dungeon cunning, Pit Spider brings the rook to D8; then with a steady hand, our hero brings the king to E5. Pit Spider's pawn advances from B5 to B4, and right after that our hero advances the king from E5 to E6.

Pit Spider sets the rook on H8, watching every square. Without hurry or fear, our hero places the king on F7, while from the dark, Pit Spider pushes the rook to D8.

our hero's king takes E7, leaving F7 behind, and pit Spider answers by moving the rook from D8 to C8. our hero slides the king across the board, from E7 to E6.

With dungeon cunning, Pit Spider brings the pawn to B3, and right after that with a steady hand, our hero brings the king to E5. On H1, Pit Spider promotes and gains a reinforcing knight.

our hero captures the enemy knight: the knight leaps from G3 to H1.

Pit Spider sets the pawn on B2, watching every square. Without hurry or fear, our hero places the knight on F2, and from the dark, Pit Spider pushes the rook to G8.

our hero's knight takes D3, leaving F2 behind, while pit Spider answers by moving the rook from G8 to D8. our hero claims the enemy pawn by landing on B2.

With dungeon cunning, Pit Spider brings the king to C5. From D3, our hero's knight forces Pit Spider to defend.

Pit Spider's king advances from C5 to B6, and right after that our hero advances the knight from D3 to F4. Pit Spider sets the rook on D1, watching every square.

our hero gives check with the knight on D5.

From the dark, Pit Spider pushes the king to C6. From E7, our hero's knight forces Pit Spider to defend.

Pit Spider answers by moving the king from C6 to B7; then our hero slides the king across the board, from E5 to E6. Pit Spider's rook reaches E1 and threatens our hero's king.

With a steady hand, our hero brings the king to F7. Pit Spider's rook advances from E1 to A1; then our hero advances the knight from E7 to D5.

Pit Spider gives check with the rook on F1.

Without hurry or fear, our hero places the king on E6. Pit Spider's rook reaches E1 and threatens our hero's king.

our hero's king takes D6, leaving E6 behind, while pit Spider answers by moving the king from B7 to C8. From B6, our hero's knight forces Pit Spider to defend.

With dungeon cunning, Pit Spider brings the king to B8. Check: our hero tightens the net by bringing the knight to D7.

Pit Spider's king advances from B8 to B7. our hero gives check with the knight on C5.

Pit Spider sets the king on B6, watching every square. From D7, our hero's knight forces Pit Spider to defend.

From the dark, Pit Spider pushes the king to A5. our hero's king takes D5, leaving D6 behind. Pit Spider's rook reaches D1 and threatens our hero's king.

our hero slides the king across the board, from D5 to C6. With dungeon cunning, Pit Spider brings the rook to E1, and right after that with a steady hand, our hero brings the knight to C5.

Pit Spider's rook advances from E1 to E2. Check: our hero tightens the net by bringing the knight to B7.

Pit Spider sets the king on A4, watching every square. Without hurry or fear, our hero places the king on C5, and from the dark, Pit Spider pushes the rook to E1.

our hero's knight takes D6, leaving B7 behind, while pit Spider answers by moving the king from A4 to B3. our hero slides the knight across the board, from D6 to B5.

With dungeon cunning, Pit Spider brings the rook to H1. our hero gives check with the knight on D4.

Pit Spider's king advances from B3 to A3. From C2, our hero's knight forces Pit Spider to defend.

Pit Spider sets the king on B2, watching every square. Without hurry or fear, our hero places the knight on E3. Pit Spider's rook reaches C1 and threatens our hero's king.

our hero gives check with the knight on C4.

Pit Spider answers by moving the king from B2 to B3; then our hero slides the king across the board, from C5 to B5. With dungeon cunning, Pit Spider brings the rook to D1.

Check: our hero tightens the net by bringing the knight to A5.

Pit Spider's king advances from B3 to C2; then our hero advances the knight from A5 to C4. Check from Pit Spider: the rook plants itself on B1.

Without hurry or fear, our hero places the king on C5, and from the dark, Pit Spider pushes the rook to A1. Check: our hero tightens the net by bringing the knight to E3.

Pit Spider answers by moving the king from C2 to C1, and right after that our hero slides the knight across the board, from E3 to D5. Check from Pit Spider: the rook plants itself on A5.

With a steady hand, our hero brings the king to D4. Pit Spider gives check with the rook on A4.

our hero advances the king from D4 to C3, and pit Spider sets the king on B1, watching every square. Without hurry or fear, our hero places the knight on B6, while from the dark, Pit Spider pushes the rook to H4.

our hero's knight takes D5, leaving B6 behind. Pit Spider gives check with the rook on H3.

our hero slides the king across the board, from C3 to C4. With dungeon cunning, Pit Spider brings the rook to H1. our hero gives check with the knight on C3.

Pit Spider's king advances from B1 to C2; then our hero advances the king from C4 to B4. Pit Spider sets the king on D3, watching every square.

Without hurry or fear, our hero places the king on B3, and from the dark, Pit Spider pushes the rook to H5. our hero's knight takes D1, leaving C3 behind.

Check from Pit Spider: the rook plants itself on B5.

our hero slides the king across the board, from B3 to A4. With dungeon cunning, Pit Spider brings the rook to B2.

our hero captures the rook on B2 and leaves Pit Spider in check.

Draw. The dungeon keeps the names of our hero and Pit Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 22 s
Moves
163
How it ended
draw
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
22 / 0
First capture
move 7
Skills used
1

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (163 moves) lasted longer than 99% of the games on this floor.

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