Battle chronicle

The duel begins: our hero against Walking Tomb on floor 14.

A cruel blow: Walking Tomb's queen captures our hero's bishop on C1.

our hero falls to Walking Tomb's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from E2 to D3.

Walking Tomb's king advances from E8 to D8. our hero claims the enemy pawn by landing on A3.

Check from Walking Tomb: the queen plants itself on B1.

Without hurry or fear, our hero places the bishop on C1. From the dark, Walking Tomb pushes the bishop to A8, while our hero's king takes D1, leaving E1 behind.

Walking Tomb's queen reaches C2 and threatens our hero's king.

our hero slides the king across the board, from D1 to E1. Mate. Walking Tomb closes the net and our hero falls on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
22 s
Moves
10
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 3
First capture
move 0

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (10 moves) lasted longer than 16% of the games on this floor.

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