Battle chronicle

In the depths of Crypt, our hero faces Fallen Priest.

our hero answers with fury: the bishop leaps from C1 to A3 and captures the enemy queen.

Checkmate. Fallen Priest defeats our hero on this floor.

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The battle, move by move

From C1 to A3, our hero's bishop swallows Fallen Priest's queen.

Fallen Priest answers by moving the pawn from B6 to B5. Check: our hero tightens the net by bringing the rook to H8.

With dungeon cunning, Fallen Priest brings the king to D7. With a steady hand, our hero brings the rook to G8, and fallen Priest's king advances from D7 to D6.

our hero advances the pawn from G2 to G4. Fallen Priest advances to G3 and claims our pawn.

Without hurry or fear, our hero places the bishop on H3. From the dark, Fallen Priest pushes the rook to F4; then our hero's king takes E2, leaving E1 behind.

Check from Fallen Priest: the rook plants itself on F2.

our hero slides the king across the board, from E2 to E3, and with dungeon cunning, Fallen Priest brings the pawn to E6. With a steady hand, our hero brings the pawn to C3, while fallen Priest's pawn advances from B5 to B4.

our hero advances the bishop from A3 to C1, and fallen Priest sets the pawn on A3, watching every square. A clean strike: our hero's pawn topples the pawn on B4.

Checkmate: Fallen Priest finishes our hero on B4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 17 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
2 / 2
Material captured (hero / opponent)
10 / 2
First capture
move 0

Floor 17 statistics

Against Fallen Priest, heroes have won 41% of 86 finished games (35 wins, 37 losses, 14 draws). Average length: 37 moves. Average game time: 2 min 37 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 36% of the games on this floor.

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