Battle chronicle
our hero draws pieces against Fallen Priest. The dungeon watches in silence.
Fallen Priest advances its queen to E3 and claims our knight.
Fallen Priest's edge closes the game: mate against our hero.
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The battle, move by move
With a steady hand, our hero brings the king to F2, while fallen Priest's king advances from E8 to D7. our hero advances the knight from G1 to F3, and fallen Priest sets the pawn on B5, watching every square.
By taking the knight on E5, our hero drives Fallen Priest into check.
From the dark, Fallen Priest pushes the king to E8, and right after that our hero's knight takes G4, leaving E5 behind. Fallen Priest answers by moving the queen from A3 to H3; then our hero slides the pawn across the board, from A2 to A3.
With dungeon cunning, Fallen Priest brings the pawn to E6. With a steady hand, our hero brings the knight to E3. Fallen Priest captures the knight on E3 and puts our hero in check.
our hero advances the king from F2 to E1, while fallen Priest sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on H3.
Thanks to Stealth, our hero fools Fallen Priest on the board.
Fallen Priest gives check with the queen on G3.
our hero's king takes F1, leaving E1 behind, and right after that fallen Priest answers by moving the king from E7 to D6.
Checkmate. Fallen Priest defeats our hero on this floor.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 13 s
- Moves
- 30
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 3 / 3
- First capture
- move 2
- Skills used
- 1
Floor 17 statistics
Against Fallen Priest, heroes have won 41% of 86 finished games (35 wins, 37 losses, 14 draws). Average length: 37 moves. Average game time: 2 min 37 s. Most common ending: checkmate.
This game (30 moves) lasted longer than 45% of the games on this floor.