Battle chronicle

The duel begins: our hero against Walking Tomb on floor 14.

our hero's king lands on D4 and defeats Walking Tomb's knight!

our hero falls to Walking Tomb's mate. The dungeon does not forgive.

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The battle, move by move

our hero advances the king from E1 to F2. Walking Tomb's queen reaches B2 and threatens our hero's king.

Without hurry or fear, our hero places the king on E3. From the dark, Walking Tomb pushes the queen to C2. our hero captures the enemy knight: the king leaps from E3 to D4.

Walking Tomb answers by moving the pawn from A3 to A2. our hero claims the enemy pawn by landing on H6.

From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.

With dungeon cunning, Walking Tomb brings the king to D8. our hero captures the enemy knight: the rook leaps from H6 to F6.

On A1, Walking Tomb promotes and gains a reinforcing queen.

our hero advances the king from D4 to E3. Walking Tomb gives check with the pawn on F4.

our hero captures the enemy pawn: the rook leaps from F6 to F4.

Walking Tomb's pawn reaches D4 and threatens our hero's king.

our hero claims the enemy pawn by landing on D4.

Mate. Walking Tomb closes the net and our hero falls on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
41 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
5 / 0
Material captured (hero / opponent)
9 / 0
First capture
move 2
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 30% of the games on this floor.

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