Battle chronicle
our hero draws pieces against Archmage. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival pawn on F5.
Archmage's edge closes the game: mate against our hero.
Loading…
The battle, move by move
our hero advances the pawn from G2 to G4, while archmage sets the king on F7, watching every square. From G4 to F5, our hero's pawn swallows Archmage's pawn.
Thanks to Stealth, our hero fools Archmage on the board.
Archmage gives check with the pawn on D2.
our hero's king takes D1, leaving E1 behind. From the shadows, Backstab. Archmage loses a piece to our hero's blade.
Archmage's rook reaches D5 and threatens our hero's king.
our hero slides the king across the board, from D1 to C2, while with dungeon cunning, Archmage brings the knight to C3. With a steady hand, our hero brings the king to B3, and archmage's rook advances from D5 to D2.
our hero advances the king from B3 to C4. Archmage sets the king on F6, watching every square, and right after that without hurry or fear, our hero places the king on B3.
Check from Archmage: the rook plants itself on B2.
our hero's king takes C4, leaving B3 behind, while archmage answers by moving the pawn from A6 to A5. our hero slides the king across the board, from C4 to D3, and with dungeon cunning, Archmage brings the knight to B5.
With a steady hand, our hero brings the king to E4, while archmage's rook advances from A7 to A6. our hero advances the king from E4 to D5.
Archmage gives check with the knight on C3.
Without hurry or fear, our hero places the king on D6. Archmage's edge falls on D2 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 51 s
- Moves
- 24
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 1
- Skills used
- 2
Floor 60 statistics
Against Archmage, heroes have won 5% of 21 finished games (1 wins, 20 losses, 0 draws). Average length: 16 moves. Average game time: 1 min 51 s. Most common ending: checkmate.
This game (24 moves) lasted longer than 81% of the games on this floor.