Battle chronicle
The duel begins: our hero against Archmage on floor 60.
A clash of 18 moves under the dungeon's gaze.
Checkmate. Archmage defeats our hero on this floor.
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The battle, move by move
Without hurry or fear, our hero places the king on D2. From the dark, Archmage pushes the queen to B5, while our hero's pawn takes G4, leaving G2 behind.
Archmage's rook reaches C2 and threatens our hero's king.
our hero slides the king across the board, from D2 to D1; then with dungeon cunning, Archmage brings the queen to D5. With a steady hand, our hero brings the king to E1, and right after that archmage's knight advances from F5 to G7.
our hero advances the pawn from G4 to G5. Stealth. our hero's trap leaves Archmage confused.
Archmage sets the pawn on A2, watching every square. Without hurry or fear, our hero places the king on D1. Check from Archmage: the queen plants itself on F3.
our hero's king takes E1, leaving D1 behind, while archmage answers by moving the rook from C2 to C7.
our hero falls to Archmage's mate. The dungeon does not forgive.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 45 s
- Moves
- 18
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 60 statistics
Against Archmage, heroes have won 5% of 21 finished games (1 wins, 20 losses, 0 draws). Average length: 16 moves. Average game time: 1 min 51 s. Most common ending: checkmate.
This game (18 moves) lasted longer than 57% of the games on this floor.