Battle chronicle

The duel begins: our hero against Fallen Priest on floor 17.

A cruel blow: Fallen Priest's queen captures our hero's knight on F3.

our hero falls to Fallen Priest's mate. The dungeon does not forgive.

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The battle, move by move

our hero advances the rook from H1 to H7. Fallen Priest's queen reaches C1 and threatens our hero's king.

Without hurry or fear, our hero places the king on F2. From the dark, Fallen Priest pushes the pawn to A3, and our hero's knight takes F3, leaving G1 behind.

Fallen Priest gives check with the queen on C2.

our hero slides the king across the board, from F2 to F1. Fallen Priest's queen reaches D3 and threatens our hero's king.

With a steady hand, our hero brings the king to F2. Check from Fallen Priest: the knight plants itself on G4.

our hero advances the king from F2 to G2. Fallen Priest gives check with the queen on E2.

Without hurry or fear, our hero places the king on H3. After toppling the knight on F3, Fallen Priest threatens our hero's king.

our hero's king takes H4, leaving H3 behind. In that instant, Backstab: one of Fallen Priest's pieces vanishes without a trace.

Mate. Fallen Priest closes the net and our hero falls on G3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
21 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 3
First capture
move 7
Skills used
1

Floor 17 statistics

Against Fallen Priest, heroes have won 41% of 86 finished games (35 wins, 37 losses, 14 draws). Average length: 37 moves. Average game time: 2 min 37 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 28% of the games on this floor.

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