Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its king from D4 to D5 and topples our hero's queen!

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero advances the pawn from G2 to G4, and right after that rat sets the knight on B4, watching every square. our hero captures the enemy pawn: the pawn leaps from B2 to A3.

A cruel blow: Rat's knight captures our hero's pawn on A2.

our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the knight from A2 to B4. our hero captures the enemy knight: the pawn leaps from A3 to B4.

With dungeon cunning, Rat brings the pawn to D5. our hero claims the enemy pawn by landing on D5.

Rat's pawn falls on B4 and tears the pawn from our hero.

our hero advances the pawn from G4 to G5; then rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on F4.

From the dark, Rat pushes the pawn to B3, and our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the pawn from A5 to A4, while our hero slides the king across the board, from E1 to D1.

With dungeon cunning, Rat brings the pawn to A3. With a steady hand, our hero brings the pawn to D4; then rat's king advances from D8 to C8.

our hero advances the king from D1 to E1, and right after that rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on F1.

From the dark, Rat pushes the pawn to B2, while our hero's king takes F2, leaving F1 behind. On B1, Rat promotes and gains a reinforcing bishop.

our hero slides the king across the board, from F2 to G3; then with dungeon cunning, Rat brings the pawn to E6. our hero captures the pawn on E6 and leaves Rat in check.

Rat's king advances from D7 to D8. From E7, our hero's pawn forces Rat to defend.

A cruel blow: Rat's king captures our hero's pawn on E7.

Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the pawn to A2. our hero captures the enemy pawn: the pawn leaps from H5 to G6.

A cruel blow: Rat's bishop captures our hero's pawn on G6.

our hero slides the king across the board, from G3 to G4. On A1, Rat promotes and gains a reinforcing rook.

With a steady hand, our hero brings the pawn to F5. After toppling the pawn on F5, Rat threatens our hero's king.

our hero claims the enemy bishop by landing on F5.

Rat sets the pawn on C6, watching every square, and without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to D6, while our hero's king takes F6, leaving F5 behind.

Rat answers by moving the rook from A1 to E1, and our hero slides the pawn across the board, from G6 to G7. Check from Rat: the rook plants itself on F1.

With a steady hand, our hero brings the king to G6. Rat gives check with the rook on G1.

our hero advances the king from G6 to F5; then rat sets the rook on C1, watching every square. our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the rook to B1, and our hero's queen takes A2, leaving G8 behind. Rat gives check with the rook on B5.

our hero slides the king across the board, from F5 to E4, and right after that with dungeon cunning, Rat brings the king to D7. our hero gives check with the queen on A7.

Rat's king advances from D7 to D6. our hero advances the pawn from D4 to D5. After toppling the pawn on D5, Rat threatens our hero's king.

Without hurry or fear, our hero places the king on F5. Rat's pawn reaches D4 and threatens our hero's king.

our hero's king takes G4, leaving F5 behind. Rat answers by moving the king from D6 to E5. From E7, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to D5. Check: our hero tightens the net by bringing the queen to D7.

Rat's king advances from D5 to C4. our hero advances the king from G4 to G3; then rat sets the pawn on D3, watching every square.

From C7, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to D4. Check: our hero tightens the net by bringing the queen to D7.

Rat answers by moving the rook from B5 to D5. our hero captures the rook on D5 and leaves Rat in check.

Rat's king falls on D5 and tears the queen from our hero.

our hero captures the enemy pawn: the pawn leaps from E2 to D3.

Rat's king advances from D5 to D6. our hero advances the pawn from D3 to D4, and right after that rat sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on D5. From the dark, Rat pushes the king to E7, while our hero's king takes H4, leaving G3 behind.

Rat answers by moving the king from E7 to F7, and our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the pawn to D7, and right after that rat's king advances from F8 to E7. our hero's pawn crowns on D8 and becomes a queen.

Rat sets the king on E6, watching every square, while without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to E5.

our hero gives check with the queen on E8.

Rat answers by moving the king from E5 to D5, while our hero slides the king across the board, from G5 to F5. With dungeon cunning, Rat brings the king to C5.

Check: our hero tightens the net by bringing the queen to C8.

Rat's king advances from C5 to D5. our hero gives check with the queen on D8.

Rat sets the king on C6, watching every square, and without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to B5.

Check: our hero tightens the net by bringing the queen to B8.

Rat answers by moving the king from B5 to C6, and our hero slides the king across the board, from E6 to E7. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the king to D8, and right after that rat's king advances from C5 to D4. Check: our hero tightens the net by bringing the queen to D6.

Rat sets the king on C4, watching every square, while without hurry or fear, our hero places the king on C8. From the dark, Rat pushes the king to B3, and our hero's king takes C7, leaving C8 behind.

Rat answers by moving the king from B3 to C2. Check: our hero tightens the net by bringing the queen to C5.

With dungeon cunning, Rat brings the king to D2. our hero gives check with the queen on D4.

Rat's king advances from D2 to C1. From C3, our hero's queen forces Rat to defend.

Rat sets the king on B1, watching every square. Check: our hero tightens the net by bringing the queen to D3.

From the dark, Rat pushes the king to C1. our hero gives check with the queen on E3.

Rat answers by moving the king from C1 to B1, and our hero slides the king across the board, from C7 to C6. With dungeon cunning, Rat brings the king to A1.

With a steady hand, our hero brings the king to B5, and right after that rat's king advances from A1 to A2. our hero advances the king from B5 to A4; then rat sets the king on B1, watching every square.

From D3, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to A1. Check: our hero tightens the net by bringing the queen to C3.

Rat answers by moving the king from A1 to A2, while our hero slides the king across the board, from A4 to B4. With dungeon cunning, Rat brings the king to B1.

From D3, our hero's queen forces Rat to defend.

Rat's king advances from B1 to C1. our hero advances the king from B4 to C3.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 32 s
Moves
141
How it ended
stalemate
Captures (hero / opponent)
8 / 7
Material captured (hero / opponent)
16 / 15
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (141 moves) lasted longer than 94% of the games on this floor.

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