Battle chronicle

In the depths of Crypt, our hero faces Skeleton.

our hero answers with fury: the king leaps from F3 to G2 and captures the enemy rook.

Neither our hero nor Skeleton claims victory. A draw on the board.

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The battle, move by move

From A1 to A4, our hero's rook swallows Skeleton's pawn.

Skeleton answers by moving the knight from A5 to C4. A clean strike: our hero's rook topples the bishop on A6.

Skeleton advances to A6 and claims our rook.

With a steady hand, our hero brings the pawn to D3, and skeleton's king advances from E8 to F7. A clean strike: our hero's pawn topples the knight on C4.

Skeleton sets the rook on F5, watching every square, and right after that without hurry or fear, our hero places the knight on F3. From the dark, Skeleton pushes the king to F6; then our hero's knight takes D2, leaving F3 behind.

Skeleton answers by moving the rook from F5 to F4. From D2 to B3, our hero's knight swallows Skeleton's pawn.

With dungeon cunning, Skeleton brings the rook to F5. With a steady hand, our hero brings the knight to A5. From the shadows, Backstab. Skeleton loses a piece to our hero's blade.

Skeleton's rook advances from F5 to H5, and our hero advances the rook from H1 to G1. Skeleton sets the king on F7, watching every square.

Without hurry or fear, our hero places the knight on B7, and right after that from the dark, Skeleton pushes the rook to E7. Check: our hero tightens the net by bringing the knight to D6.

Skeleton answers by moving the king from F7 to E6, while our hero slides the knight across the board, from D6 to E4. With dungeon cunning, Skeleton brings the king to D7, and with a steady hand, our hero brings the bishop to G5.

Skeleton moves the rook from E7 to E4 and topples our hero's knight.

Check: our hero tightens the net by bringing the bishop to H3.

Skeleton advances to H3 and claims our bishop.

Without hurry or fear, our hero places the knight on D2; then from the dark, Skeleton pushes the rook to D4. our hero's knight takes F1, leaving D2 behind.

Skeleton advances to C4 and claims our pawn.

our hero slides the knight across the board, from F1 to E3. Skeleton's rook reaches C1 and threatens our hero's king.

With a steady hand, our hero brings the knight to D1. Skeleton's rook advances from C1 to C2, and our hero advances the king from E1 to F2.

Skeleton sets the rook on H5, watching every square. Without hurry or fear, our hero places the bishop on E3. Skeleton's rook reaches H2 and threatens our hero's king.

our hero's king takes G3, leaving F2 behind; then skeleton answers by moving the king from D7 to E6. A clean strike: our hero's king topples the rook on H2.

Skeleton captures the pawn on E2 and puts our hero in check.

With a steady hand, our hero brings the king to G3. Skeleton's king advances from E6 to D5, while our hero advances the king from G3 to F3.

Skeleton sets the rook on C2, watching every square. Without hurry or fear, our hero places the rook on G2.

Skeleton moves the rook from C2 to G2 and topples our hero's rook.

A clean strike: our hero's king topples the rook on G2.

Skeleton answers by moving the king from D5 to C4. From E3 to C5, our hero's bishop swallows Skeleton's pawn.

In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.

With dungeon cunning, Skeleton brings the king to D3. A clean strike: our hero's bishop topples the pawn on B4.

Skeleton's king advances from D3 to C2; then our hero advances the pawn from B2 to B3. Skeleton moves the king from C2 to B3 and topples our hero's pawn.

Without hurry or fear, our hero places the bishop on C3. From the dark, Skeleton pushes the king to A3; then our hero's knight takes B2, leaving D1 behind.

Skeleton answers by moving the king from A3 to B3. our hero slides the knight across the board, from B2 to D1, and with dungeon cunning, Skeleton brings the king to C4.

With a steady hand, our hero brings the king to F2, while skeleton's king advances from C4 to C5. our hero advances the king from F2 to E3.

Skeleton sets the king on B5, watching every square; then without hurry or fear, our hero places the king on D4. From the dark, Skeleton pushes the king to A6, and right after that our hero's king takes E5, leaving D4 behind.

Skeleton answers by moving the pawn from G6 to G5. our hero slides the king across the board, from E5 to F5. our hero activates Backstab and silently removes a threat from Skeleton.

With dungeon cunning, Skeleton brings the king to B5, and with a steady hand, our hero brings the king to G6. Skeleton's king advances from B5 to A6.

From G6 to G7, our hero's king swallows Skeleton's pawn.

Skeleton sets the king on B7, watching every square. Without hurry or fear, our hero places the king on F6; then from the dark, Skeleton pushes the king to A7.

our hero's king takes E6, leaving F6 behind. Skeleton answers by moving the king from A7 to B7, and our hero slides the king across the board, from E6 to D6.

With dungeon cunning, Skeleton brings the king to A6, while with a steady hand, our hero brings the king to C6. Skeleton's king advances from A6 to A7.

our hero advances the knight from D1 to B2; then skeleton sets the king on B8, watching every square. Without hurry or fear, our hero places the bishop on A5, and right after that from the dark, Skeleton pushes the king to A8.

our hero's knight takes C4, leaving B2 behind. Skeleton answers by moving the king from A8 to A7, while our hero slides the king across the board, from C6 to B5.

With dungeon cunning, Skeleton brings the king to A8. our hero gives check with the knight on B6.

Skeleton's king advances from A8 to B7. our hero advances the king from B5 to C5, and right after that skeleton sets the king on C7, watching every square.

Check: our hero tightens the net by bringing the knight to D5.

From the dark, Skeleton pushes the king to C8, while our hero's king takes C6, leaving C5 behind. Skeleton answers by moving the king from C8 to B8, and our hero slides the bishop across the board, from A5 to B6.

With dungeon cunning, Skeleton brings the king to A8. Check: our hero tightens the net by bringing the knight to C7.

Skeleton's king advances from A8 to B8. our hero advances the king from C6 to B5; then skeleton sets the king on C8, watching every square.

Without hurry or fear, our hero places the king on C6, and right after that from the dark, Skeleton pushes the king to B8. Check: our hero tightens the net by bringing the knight to A6.

Skeleton answers by moving the king from B8 to C8, while our hero slides the bishop across the board, from B6 to C7.

The duel ends in a draw: our hero and Skeleton withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 19 s
Moves
113
How it ended
stalemate
Captures (hero / opponent)
9 / 7
Material captured (hero / opponent)
21 / 19
First capture
move 0
Skills used
3

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (113 moves) lasted longer than 97% of the games on this floor.

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