Battle chronicle
In the depths of Sewers, our hero faces Gelatin.
With an adventurer's precision, our hero takes the rival bishop on E6.
Gelatin falls to our hero's mate. The legend grows.
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The battle, move by move
From E2 to F3, our hero's pawn swallows Gelatin's pawn.
With dungeon cunning, Gelatin brings the king to D7. A clean strike: our hero's pawn topples the pawn on E4.
Gelatin's knight advances from E7 to D5. From E4 to D5, our hero's pawn swallows Gelatin's knight.
Gelatin sets the king on C7, watching every square. A clean strike: our hero's pawn topples the bishop on E6.
From the dark, Gelatin pushes the pawn to B5. From C2 to B3, our hero's pawn swallows Gelatin's pawn.
Gelatin answers by moving the pawn from B5 to B4; then our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Gelatin brings the king to B8.
From F3 to G5, our hero's knight swallows Gelatin's pawn.
Gelatin's king advances from B8 to B7. our hero advances the knight from G5 to F7, while gelatin sets the pawn on C5, watching every square.
Check: our hero tightens the net by bringing the knight to D8.
From the dark, Gelatin pushes the king to B6; then our hero's knight takes F7, leaving D8 behind. Gelatin answers by moving the knight from G6 to H8.
From F7 to H8, our hero's knight swallows Gelatin's knight.
With dungeon cunning, Gelatin brings the king to B7. With a steady hand, our hero brings the pawn to E7, while gelatin's pawn advances from G7 to G5.
Promotion: on E8, our hero turns a pawn into a queen.
Gelatin sets the king on C7, watching every square; then without hurry or fear, our hero places the queen on E6. From the dark, Gelatin pushes the king to D8.
Check: our hero tightens the net by bringing the knight to F7.
Gelatin answers by moving the king from D8 to C7; then our hero slides the pawn across the board, from D2 to D4. With dungeon cunning, Gelatin brings the king to B7.
From D8, our hero's knight forces Gelatin to defend.
Gelatin's king advances from B7 to A8. Check: our hero tightens the net by bringing the queen to C6.
Gelatin sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the pawn on D5. From the dark, Gelatin pushes the king to B8; then our hero's bishop takes E3, leaving C1 behind.
Gelatin answers by moving the pawn from A6 to A5. From E3 to G5, our hero's bishop swallows Gelatin's pawn.
With dungeon cunning, Gelatin brings the king to A7. With a steady hand, our hero brings the bishop to E3, while gelatin's king advances from A7 to B8.
From F4, our hero's bishop forces Gelatin to defend.
Gelatin sets the king on A7, watching every square. our hero delivers the final mate from B7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 35 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 14 / 0
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 306 finished games (144 wins, 68 losses, 94 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 39% of the games on this floor.