Battle chronicle

A new legend is written: our hero challenges Skeleton on floor 11.

our hero's queen lands on E6 and defeats Skeleton's rook!

Checkmate! our hero topples Skeleton and claims victory.

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The battle, move by move

our hero claims the enemy pawn by landing on B3.

Skeleton answers by moving the rook from E6 to E4. our hero captures the enemy pawn: the pawn leaps from B3 to A4.

With dungeon cunning, Skeleton brings the rook to E6. With a steady hand, our hero brings the knight to F3, and right after that skeleton's bishop advances from C7 to F4.

our hero advances the knight from F3 to H4; then skeleton sets the rook on H6, watching every square. Without hurry or fear, our hero places the knight on F5.

From the dark, Skeleton pushes the rook to H7, and our hero's pawn takes G3, leaving G2 behind. Skeleton answers by moving the bishop from F4 to B8, while our hero slides the pawn across the board, from C2 to C3.

With dungeon cunning, Skeleton brings the pawn to G5. our hero captures the enemy pawn: the pawn leaps from C3 to B4.

A cruel blow: Skeleton's pawn captures our hero's pawn on B4.

our hero advances the queen from D1 to B3, and right after that skeleton sets the knight on A8, watching every square. our hero captures the rook on E6 and leaves Skeleton in check.

From the dark, Skeleton pushes the king to F8. our hero captures the pawn on F6 and leaves Skeleton in check.

Skeleton answers by moving the king from F8 to G8, and our hero slides the knight across the board, from F5 to H6. Thanks to Stealth, our hero fools Skeleton on the board.

With dungeon cunning, Skeleton brings the rook to H6. our hero claims the enemy rook by landing on H6.

Skeleton's king advances from G8 to F7. our hero captures the enemy pawn: the queen leaps from H6 to G5.

our hero wraps a piece in Stealth; Skeleton passes through the square without seeing it.

Skeleton sets the pawn on C5, watching every square, and without hurry or fear, our hero places the pawn on H4. From the dark, Skeleton pushes the bishop to D6, while our hero's pawn takes H5, leaving H4 behind.

Skeleton answers by moving the knight from A8 to B6. our hero slides the pawn across the board, from H5 to H6; then with dungeon cunning, Skeleton brings the bishop to E5.

Skeleton falls to our hero's mate. The legend grows.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 39 s
Moves
45
How it ended
checkmate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
15 / 1
First capture
move 0
Skills used
2

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 60% of the games on this floor.

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