Battle chronicle

our hero draws pieces against Skeleton. The dungeon watches in silence.

A cruel blow: Skeleton's king captures our hero's queen on D5.

Checkmate! our hero topples Skeleton and claims victory.

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The battle, move by move

our hero advances the rook from A1 to A2, while skeleton sets the bishop on C8, watching every square. Without hurry or fear, our hero places the bishop on C4.

From the dark, Skeleton pushes the bishop to E6. A clean strike: our hero's bishop topples the bishop on E6.

our hero activates Backstab and silently removes a threat from Skeleton.

Skeleton answers by moving the rook from C7 to B7. From E6 to B3, our hero's bishop swallows Skeleton's knight.

With dungeon cunning, Skeleton brings the pawn to C4. A clean strike: our hero's bishop topples the pawn on C4.

Skeleton's rook advances from B7 to D7, and our hero advances the queen from D1 to C2. Skeleton gives check with the rook on E7.

Without hurry or fear, our hero places the king on F1, and right after that from the dark, Skeleton pushes the king to D8. From C4 to A6, our hero's bishop swallows Skeleton's pawn.

In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.

Skeleton answers by moving the pawn from C6 to C5. A clean strike: our hero's queen topples the pawn on C5.

With dungeon cunning, Skeleton brings the rook to B7. Check: our hero tightens the net by bringing the queen to D5.

Skeleton's rook advances from B7 to D7. our hero gives check with the queen on A8.

Skeleton sets the king on C7, watching every square. From A7, our hero's queen forces Skeleton to defend.

From the dark, Skeleton pushes the king to D8. Check: our hero tightens the net by bringing the queen to A8.

Skeleton answers by moving the king from D8 to E7. our hero gives check with the rook on E2.

With dungeon cunning, Skeleton brings the king to D6. From D5, our hero's queen forces Skeleton to defend.

Skeleton advances to D5 and claims our queen.

Check: our hero tightens the net by bringing the rook to D2.

Skeleton sets the king on E5, watching every square. A clean strike: our hero's rook topples the rook on D7.

From the dark, Skeleton pushes the king to E6. From D7 to G7, our hero's rook swallows Skeleton's pawn.

our hero activates Backstab and silently removes a threat from Skeleton.

Skeleton answers by moving the king from E6 to F6, and our hero slides the rook across the board, from G7 to G4. With dungeon cunning, Skeleton brings the king to F5.

From G4 to B4, our hero's rook swallows Skeleton's pawn.

Skeleton's king advances from F5 to E5. From H5, our hero's rook forces Skeleton to defend.

Skeleton sets the king on F6, watching every square. Check: our hero tightens the net by bringing the rook to B6.

From the dark, Skeleton pushes the king to F7. our hero gives check with the rook on H7.

Skeleton answers by moving the king from F7 to G8. From C4, our hero's bishop forces Skeleton to defend.

With dungeon cunning, Skeleton brings the king to F8. our hero delivers the final mate from B8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 58 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
16 / 9
First capture
move 2
Skills used
3

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 70% of the games on this floor.

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