Battle chronicle

A new legend is written: our hero challenges Gelatin on floor 7.

With an adventurer's precision, our hero takes the rival rook on G5.

Gelatin falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy rook by landing on G5.

Gelatin sets the bishop on F8, watching every square. our hero captures the enemy pawn: the pawn leaps from A2 to B3.

From the dark, Gelatin pushes the bishop to G7. our hero claims the enemy pawn by landing on A6.

Gelatin answers by moving the bishop from G7 to D4, and our hero slides the king across the board, from E1 to F1. With dungeon cunning, Gelatin brings the bishop to A1.

our hero claims the enemy bishop by landing on A1.

Gelatin's knight advances from G6 to F8. our hero advances the rook from A1 to A6.

From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

Gelatin sets the pawn on E3, watching every square. our hero claims the enemy pawn by landing on E3.

From the dark, Gelatin pushes the knight to D7. our hero captures the enemy pawn: the knight leaps from G1 to F3.

Gelatin answers by moving the king from E8 to F8. our hero claims the enemy pawn by landing on E6.

With dungeon cunning, Gelatin brings the king to G7. our hero captures the pawn on E7 and leaves Gelatin in check.

Gelatin's king advances from G7 to F8. our hero claims the enemy knight by landing on D7.

Gelatin sets the king on E8, watching every square. Without hurry or fear, our hero places the rook on C7, while from the dark, Gelatin pushes the king to D8.

our hero's bishop takes F4, leaving E3 behind, and gelatin answers by moving the king from D8 to E8. our hero slides the pawn across the board, from B3 to B4.

With dungeon cunning, Gelatin brings the king to D8, and right after that with a steady hand, our hero brings the pawn to B5. Gelatin's king advances from D8 to E8; then our hero advances the pawn from B5 to B6.

Gelatin sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on B7, and from the dark, Gelatin pushes the king to E8.

our hero delivers the final mate from B8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
46 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
17 / 0
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 25% of the games on this floor.

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