Battle chronicle

A new legend is written: Alfonso M. challenges Fallen Priest on floor 17.

With an adventurer's precision, Alfonso M. takes the rival queen on A3.

Fallen Priest falls to Alfonso M.'s mate. The legend grows.

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The battle, move by move

Alfonso M. claims the enemy queen by landing on A3.

With dungeon cunning, Fallen Priest brings the king to F8. With a steady hand, Alfonso M. brings the knight to H3; then fallen Priest's king advances from F8 to G7.

Alfonso M. advances the pawn from C2 to C3, and right after that fallen Priest sets the king on G8, watching every square. Alfonso M. captures the enemy pawn: the queen leaps from D1 to A4.

In that instant, Backstab: one of Fallen Priest's pieces vanishes without a trace.

From the dark, Fallen Priest pushes the bishop to B8. From E8, Alfonso M.'s queen forces Fallen Priest to defend.

Fallen Priest answers by moving the rook from F5 to F8. Alfonso M. captures the enemy pawn: the queen leaps from E8 to E7.

With dungeon cunning, Fallen Priest brings the pawn to D4. Alfonso M. claims the enemy pawn by landing on D4.

Fallen Priest's king advances from G8 to H8. Alfonso M. captures the enemy knight: the pawn leaps from D4 to E5.

Fallen Priest sets the rook on F5, watching every square. Without hurry or fear, Alfonso M. places the pawn on E6. Fallen Priest's rook reaches E5 and threatens Alfonso M.'s king.

Alfonso M.'s king takes D1, leaving E1 behind, while fallen Priest answers by moving the pawn from F4 to F3. Alfonso M. claims the enemy pawn by landing on F3.

With dungeon cunning, Fallen Priest brings the rook to E3. Alfonso M. captures the enemy rook: the pawn leaps from D2 to E3.

Fallen Priest's bishop advances from B8 to G3. Alfonso M. claims the enemy bishop by landing on G3.

Fallen Priest sets the king on G8, watching every square. Without hurry or fear, Alfonso M. places the knight on F4, while from the dark, Fallen Priest pushes the pawn to C3.

Alfonso M. claims the enemy pawn by landing on C3.

Fallen Priest answers by moving the pawn from B6 to B5. Alfonso M. captures the enemy pawn: the knight leaps from C3 to B5.

With dungeon cunning, Fallen Priest brings the pawn to C4. Mate. Alfonso M.'s queen on F7 leaves Fallen Priest with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 9 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
26 / 0
First capture
move 0
Skills used
1

Floor 17 statistics

Against Fallen Priest, heroes have won 41% of 87 finished games (36 wins, 37 losses, 14 draws). Average length: 37 moves. Average game time: 2 min 36 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 47% of the games on this floor.

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