Battle chronicle

Alfonso M. draws pieces against Gelatin. The dungeon watches in silence.

With an adventurer's precision, Alfonso M. takes the rival rook on G6.

Gelatin falls to Alfonso M.'s mate. The legend grows.

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The battle, move by move

Without hurry or fear, Alfonso M. places the bishop on G2. From the dark, Gelatin pushes the king to E7, and right after that alfonso M.'s knight takes H3, leaving G1 behind.

Gelatin answers by moving the knight from F6 to E8; then alfonso M. slides the pawn across the board, from E2 to E3. With dungeon cunning, Gelatin brings the rook to F5.

With a steady hand, Alfonso M. brings the queen to G4, and gelatin's rook advances from F5 to F6. From E4, Alfonso M.'s queen forces Gelatin to defend.

Gelatin sets the king on D8, watching every square. From E4 to H7, Alfonso M.'s queen swallows Gelatin's knight.

From the dark, Gelatin pushes the bishop to E7; then alfonso M.'s queen takes E4, leaving H7 behind. Gelatin answers by moving the rook from F6 to E6.

From A8, Alfonso M.'s queen forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to C7. A clean strike: Alfonso M.'s queen topples the pawn on A6.

Gelatin's king advances from C7 to D8. From A6 to A4, Alfonso M.'s queen swallows Gelatin's pawn.

Gelatin sets the rook on G6, watching every square; then without hurry or fear, Alfonso M. places the bishop on E4. From the dark, Gelatin pushes the knight to C7.

From E4 to G6, Alfonso M.'s bishop swallows Gelatin's rook.

Gelatin answers by moving the pawn from C5 to C4; then alfonso M. slides the bishop across the board, from G6 to F5. With dungeon cunning, Gelatin brings the knight to B5.

From A4 to B5, Alfonso M.'s queen swallows Gelatin's knight.

Gelatin's king advances from D8 to C8. By taking the pawn on D7, Alfonso M. drives Gelatin into check.

Gelatin sets the king on B8, watching every square. From D7 to E7, Alfonso M.'s queen swallows Gelatin's bishop.

From the dark, Gelatin pushes the pawn to B3. A clean strike: Alfonso M.'s pawn topples the pawn on B3.

Gelatin answers by moving the pawn from C4 to C3. From B1 to C3, Alfonso M.'s knight swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the pawn to B5. A clean strike: Alfonso M.'s knight topples the pawn on B5.

Gelatin's pawn advances from G7 to G6. From F5 to G6, Alfonso M.'s bishop swallows Gelatin's pawn.

Gelatin sets the pawn on H5, watching every square. Alfonso M. delivers the final mate from C7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 22 s
Moves
41
How it ended
checkmate
Captures (hero / opponent)
11 / 0
Material captured (hero / opponent)
21 / 0
First capture
move 5

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 31% of the games on this floor.

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