Battle chronicle

In the depths of Fortress, our hero faces Knight.

Knight advances its bishop to G1 and claims our rook.

Knight's edge closes the game: mate against our hero.

Loading…

The battle, move by move

From G1 to F3, our hero's knight swallows Knight's rook.

Knight's king advances from E8 to D8. our hero advances the rook from A1 to B1, while knight sets the pawn on G2, watching every square.

Without hurry or fear, our hero places the rook on G1. Knight moves the bishop from D4 to G1 and topples our hero's rook.

A clean strike: our hero's knight topples the bishop on G1.

Knight answers by moving the knight from C6 to A7, and right after that our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Knight brings the pawn to F5.

With a steady hand, our hero brings the rook to B3. Stealth. our hero's trap leaves Knight confused.

Knight's bishop reaches C3 and threatens our hero's king.

our hero advances the knight from F3 to D2. Mate. Knight closes the net and our hero falls on G1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 0 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
8 / 5
First capture
move 0
Skills used
1

Floor 46 statistics

Against Knight, heroes have won 38% of 16 finished games (6 wins, 9 losses, 1 draws). Average length: 20 moves. Average game time: 1 min 51 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 44% of the games on this floor.

More from floor 46