Battle chronicle

The duel begins: our hero against Knight on floor 46.

our hero's pawn lands on F3 and defeats Knight's rook!

Checkmate! our hero topples Knight and claims victory.

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The battle, move by move

our hero captures the enemy rook: the pawn leaps from G2 to F3.

With dungeon cunning, Knight brings the bishop to E3. our hero claims the enemy bishop by landing on E3.

Knight's queen falls on E3 and tears the bishop from our hero.

our hero advances the knight from B1 to D2; then knight sets the pawn on D5, watching every square. Without hurry or fear, our hero places the rook on H3.

From the dark, Knight pushes the knight to A5. our hero captures the enemy pawn: the rook leaps from H3 to G3.

our hero wraps a piece in Stealth; Knight passes through the square without seeing it.

Knight answers by moving the queen from E3 to E5.

Knight falls to our hero's mate. The legend grows.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 37 s
Moves
43
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
9 / 3
First capture
move 0
Skills used
1

Floor 46 statistics

Against Knight, heroes have won 38% of 16 finished games (6 wins, 9 losses, 1 draws). Average length: 20 moves. Average game time: 1 min 51 s. Most common ending: checkmate.

This game (43 moves) lasted longer than 88% of the games on this floor.

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