Battle chronicle
In the depths of Crypt, our hero faces Walking Tomb.
our hero's rook lands on H5 and defeats Walking Tomb's knight!
our hero falls to Walking Tomb's mate. The dungeon does not forgive.
Loading…
The battle, move by move
With a steady hand, our hero brings the king to F2. Stealth. our hero's trap leaves Walking Tomb confused.
Walking Tomb's knight advances from F6 to H5. our hero gives check with the rook on E1.
Walking Tomb sets the king on D8, watching every square. From H1 to H5, our hero's rook swallows Walking Tomb's knight.
From the dark, Walking Tomb pushes the pawn to A2. A clean strike: our hero's rook topples the pawn on H6.
From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.
Walking Tomb's pawn crowns on A1 and a hostile knight is born.
our hero gives check with the rook on H8.
With dungeon cunning, Walking Tomb brings the king to C7. With a steady hand, our hero brings the rook to E8, and walking Tomb's king advances from C7 to C6.
our hero advances the rook from E8 to B8. Walking Tomb sets the pawn on D2, watching every square, and right after that without hurry or fear, our hero places the rook on H1.
From the dark, Walking Tomb pushes the queen to C2; then our hero's rook takes H8, leaving B8 behind. Walking Tomb's pawn crowns on D1 and a hostile queen is born.
our hero slides the king across the board, from F2 to E3. Walking Tomb's queen reaches F3 and threatens our hero's king.
From E3 to D4, our hero's king swallows Walking Tomb's knight.
In that instant, Backstab: one of Walking Tomb's pieces vanishes without a trace.
Walking Tomb's queen advances from F3 to G2. From H6, our hero's rook forces Walking Tomb to defend.
Walking Tomb sets the pawn on D6, watching every square. From H1 to A1, our hero's rook swallows Walking Tomb's knight.
Walking Tomb's edge falls on E4 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 59 s
- Moves
- 26
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 0
- Material captured (hero / opponent)
- 10 / 0
- First capture
- move 2
- Skills used
- 3
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (26 moves) lasted longer than 41% of the games on this floor.