Battle chronicle
In the depths of Icy peak, our hero faces Harpy.
A clash of 12 moves under the dungeon's gaze.
our hero falls to Harpy's mate. The dungeon does not forgive.
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The battle, move by move
our hero slides the pawn across the board, from H2 to H4, and with dungeon cunning, Harpy brings the king to F7. With a steady hand, our hero brings the pawn to H5, while harpy's bishop advances from A5 to B6.
our hero advances the pawn from H5 to H6, and harpy sets the pawn on E3, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Harpy pushes the pawn to B2, and right after that with a short castle, our hero tucks the king to safety. Check from Harpy: the queen plants itself on G3.
our hero slides the king across the board, from G1 to H1. Checkmate: Harpy finishes our hero on G2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 19 s
- Moves
- 12
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 75 statistics
Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.
This game (12 moves) lasted longer than 48% of the games on this floor.