Battle chronicle
The duel begins: our hero against Rat King on floor 10.
With an adventurer's precision, our hero takes the rival knight on A4.
Rat King falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy knight: the rook leaps from A1 to A4.
With dungeon cunning, Rat King brings the rook to D8. our hero claims the enemy bishop by landing on B4.
Rat King's pawn advances from D6 to D5. our hero captures the enemy knight: the rook leaps from B4 to B5.
Rat King sets the bishop on F8, watching every square. our hero claims the enemy pawn by landing on B6.
our hero wraps a piece in Stealth; Rat King passes through the square without seeing it.
From the dark, Rat King pushes the pawn to C2. our hero's king takes E2, leaving E1 behind, while rat King answers by moving the bishop from F8 to A3.
our hero claims the enemy bishop by landing on A3.
With dungeon cunning, Rat King brings the pawn to F4; then with a steady hand, our hero brings the king to F3. In that instant, Backstab: one of Rat King's pieces vanishes without a trace.
Rat King's rook advances from D8 to B8.
In the end, our hero delivers checkmate and Rat King flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 0
- Material captured (hero / opponent)
- 13 / 0
- First capture
- move 0
- Skills used
- 2
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 60% of the games on this floor.